This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
This update brings the Ultimate Apocalypse Mod to the latest public version of 1.88.71! We made it a full installer again because we moved so many files that a patch wouldn't work properly (We tried it and got lots of pink boxes again). However there's been added some goodies that should make up for the inconvenience of downloading everything again ;-). PLEASE READ THE DESCRIPTION!!!!!
Thanks to jONES1979 for the original Objective Points Mod and to Kekoulis who continued the development, so that we can use his latest version in UA. Praise the Objective Points mod as UA and many other mods would not be possible without it!
With many thanks to Kekoulis again, who sacrificed an entire night fixing broken stuff we put into 1.88.7, we are now ready to bring you the definitive release of 1.88.7, that we dubbed 1.88.71. This is the release we deserve! However we had to make it a full installer again, not a patch, as we had to move around many files and when we tried doing an patch, we ended up with pink boxes. Though worry not folks! As a little thank you for taking the inconveniences we added some new goodies to make up! Check the changelog for details ;-).
Post feedback here: Moddb.com
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REQUIREMENTS:
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- Ultimate Apocalypse Full Installation (1.88.71).
- Dawn of War - Soulstorm.
- At least 10 gigs of space on your computer. (Recommended) Minimal of 8.8 GB + Standalone faction mods.
- Tyranids 0.5b2
- Download Tyranids standalone mod if you do not have it.
- Inquisition Daemonhunters for Soulstorm is already integrated in UA! Thanks to jONES1979 and IDH team.
-OP MOD already being integrated into UA!
-FreeUI is optional when you want to play chaos daemons standalone.
-LAA
INSTALLATION:
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Installation should be straight forward:
1. Download file
2. Open the zip.
3. Extract the files somewhere.
4. Run installer.
5. Download Tyranids
6. Run Tyranids Installer
7. Done
(Useful Links)
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- Download Tyranids 0.5b2
- Use DOW Mod Manager version 1.4 or greater
- Download LAA Patch
PROBLEM: INSTALLATION FAILED (Via crash to desktop upon starting game):
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- One possible solution would be you did not download and install any standalone factions.
- Another possible solution would be you did not put ALL files into the SS directory.
- Last and final solution would be you have a corrupted install. Try to download again from a different mirror.
- UA FAQ found here
* Added new nicer textures to chaos and loyalist space marines.
* Added new scouts and scout sargeant with new weapons. These Scouts are the ones showcased on Modb
* Fixed pink boxes and missing sounds for chaos.
* Fixed bad GUO synckils for chaos daemons version of the GUO.
* Added all new Terminators for the Space Marines. These include plasma and dual chainfist terminators, updated Banner Bearer, updated Apothecary, Chaplain, Sergeant and Force Commander terminators.
* Updated Chaos Lord model with more HQ weapon models.
* Added the new chaos terminator as showcased on Moddb. Khorne Terminators also received an update in the form of Khorne_Terminator_codex model. A total remake will come with 1.9.We need your input though.
* New Obliterators and Mutilator models, which replace the ugly vanilla ones, just as showcased on Modb.
* Added the new landing pad industry command model for IG.
* Added the Taurox to the IG properly.
*** Combined UA_Tyranids, UA_IDH, and UA_Daemons folders into one mod.
*** Ultimate Apocalypse THB_DIDHT module is irrelevant and removed.
** Fixed pink icons (grenades) introduced in 1.88.61
** Rebalanced the grav guns damage attributes introduced in 1.88.61
** Decreased sound volume of grav guns introduced in 1.88.61
** Fixed textures for conversion beamer introduced in 1.88.61
** Fixed texture for the Cryptek introduced in 1.88.61
** Fixed Thunderfire Cannon.It is now fully TCed and has its threads moving.
** Fixed the Mars Pattern IG Convoy.Now it has fully animated threads.
** Fixed the Techmarine's weird FX overflow.His helmet is no longer consumed by it.
** Fixed the non functional multi-melta and inferno cannon for the Dreadnought and the Venerable Dreadnought.
** Fixed an issue with the IG turret floating briefly in the air in the first second when being built.
** Fixed the ork great gargant crashing the game because of excessive squish script refresh.
** Removed Necronium Vortex until it is out of it's WIP stage and fully implemented.
* Replaced Ork teknolojee tree with a new mesh and named it "Meklab."
* Replaced Ork Flyboyz Towah tree with a new mesh
* Replaced Model for the Great Unclean one along with new sounds and FX.
* Added proper build animations to the Orky mega generator.
* Added Ork Listening Post proper build animations.
* Added new impact sounds and FX for Tau Ar'Ka cannon.
* Added visual melta upgrade to conflagration turret
* Added proper build animations and flamers to the sisters bunker.
* Added Dark Eldar corrupted gateway with proper build animations.
* Added new Tau turret with proper visualizations for drone addon and new weapons.
* Added new toxin sprayer weapon to Chaos along with new textures for the chaos marines in general.
* Adjusted position of the Imperial Guard Techpriest research.
* Adjusted position of Sisters Of Battle Armory in the builder menu near the barracks.
* Added rad launcher to plague marines
* Added volkite chargers to chaos terminators.
* Added volkite calivers to chaos space marine squads.
* Added volkite culverins to chaos havoc squads.
* Added new Cryptek model to replace old Overseer model.
* Added Entropy staff to Necron Lord as new wargear option.
* Added hotshot volley guns to airborne kasrkins.
* Added better texture and teamcolor pattern for the gargant.
* Added gaze of Mork weapon for gargant and also added footprints spawning on the ground during movement.
* Added better texture and teamcolor pattern for the great gargant and also added footprints spawning on the ground during movement.
* Added proper build preview and build animations for tau guidance beacon.
* Added new scan ability to tau guidance beacon that reveals the surrounding but stops unit production.
* Added new Ar'Ka build animation and impact FX for the ion cannon.
* Added proper build preview and minor texture rework for Orks Meanest Tellyporta.
* Removed Herobrine
First :D
Jk, yayyyy
First boi! :D
To view how to install or changelogs, see "read more..." in description above!
Post feedback HERE
Moddb.com
Are you guys planning to overhaul the Soulstorm Campaign if possible?
YES its time!^tm
so hyped. so hyped so hyped.
and time to make myself public enemy number 1
*ahem* FOR THE GREATER GOOD
Your talking mad **** for someone in chainsword distances.
;p
God Emperor finnaly a new update, best day :Q
Yes, all over my face plz.
It's been three years for the new update on moddb page. What a glorious day!
Долго ждал надеюсь анимации добиваний в ближнем бою пофиксили
What news?) Change pls)
You can find it by navigating to description and boom!
The Dark gods are pleased!
By the Emperor its finally here!!!
thanks for removing herobrine he scared me and destroyed my economy
Welcome
YESSSS!!!!
Congratulations to the UA team, and all those that worked hard, so that to achieve this magnificent feat! :)
Thanks for this release brothers.
Brother Gambit! An honor you join our glorious release day! Hehehe. <3
thank god they removed herobrine.
Huh?? Was he in the last version o.O
Yes.
pardon my french but this mod is FRIGGIN' SWEET! (p.s. sorry for swearing mods please dont ban me).
NOTE TO OTHER
CHANGELOG IS IN THE Description
Well. i guess ill reinstall SS then
Did you fix that problem with IG badges while playing against Eldars ?
So there's no need to download Nids anymore?
You still need to download them.
BLOOD FOR THE GOD OF BLOOD!!!
SKULLS FOR THE THRONE OF SKULLS!!!
is there any buff to eldars or are they the same?
Not in this patch, but they'll probably receive some love down the line. The team is planning to release much smaller, but more frequent updates/patches while we wait for the next grand release.
Doing the Emperor's work.
guys, i have noticed a bug with eldars. when researching holograph research that gives shield to your "normal" vechiles, ex: falcon gravity tanks, the shield doesn't come up upon researching.
Me and my friends noticed the multiplayer game happens to crash alot for no apparent reason..
When you have time to respond. Do I delete the previous files of the mod from my folder? I can not find a read me from the new update. If I missed it, I apologize in advance.
The installer deletes the old installation automatically.
No need to do anything.But,do apply the 4gb patch anew just in case.
I have to download everything again?
How does AI build second-level Eldar turrets, if they are not in the construction panel? There is only the first level of the turret and the third, second level for the construction was 2-3 updates back, then it was removed. Will it be fixed later?
After 5-10 minutes the game crashes to desktop, installed everything according to instructions, same problem, was constantly on 1.88.5 thought fixed in 1.88.7. As a result, it is simply impossible to play in the mod, already tried everything to solve this trouble. When to expect a fix for these random crashes?
Steam version of the game, Win 10.
Don't know how it happened, but after the settings are updated versions 1.88.71 the game has ceased to crash, I played the battle 3vs3 for the Imperial guard along with ultramarines and blood ravens against orks, Tau and Eldar, the game has not taken off, I finished the fight. For the first time is for a period of time xD
What settings did you update that seemed to stop crashing?
Graphic settings are low, sounds are low too.
But still the game crashes to the desktop, I'm right now the 3rd game started with different combinations. Chaos and demons against the space Marines and the Imperial guard crashes to the desktop. Also chaos with orcs and Necrons against the space Marines, the Imperial guard and the battle sisters crashes to the desktop. Mod is unplayable. Still crashes to desktop at any time, installed all that could be installed from the instructions, the mod developers did not comment on the situation with these crashes to desktop, so I do not even know who can help solve this problem.
Game stable when play 2vs2
The kauravan campaign says it missing the UltimateApocalypse_tyranids,UltimateApocalypse_Daemons,UltimateApocalypse_Inquisition.
It needs to be updated,which will be soon by its creator.
Really? As in, the one that was last updated in 2017? I've been out of the loop on moddb for a long time, have they been waiting for the next big update or something?
and when will the Necrons have the Praetorians?
do I need tyranid mod and chaos daemons to able to launch the game? do I just download them and do I need another faction also to play it? or just these 2?
Yes,you need those mods as well.
So pre-1.88.7 I had allot of issues with the game being unstable and crashing...
Come 1.88.7 and the game is incredibly stable, running smooth, never crashed and only a handful of bugs that weren't really game-breaking, just eye sores.
Now with the 1.88.71 all the buggy pink boxes are fixed but the game is crashing every single match without ever missing a mark.
Is their a fix for the crashes?
I fear that the installer may have removed the 4gb patch.
Please,if you are running STEAM,verify the Soulstorm files and then apply the 4gb patch anew.
That solved it. Thank you for the help.