Description

Version 1.5 of Tsardoms has now been released. This is the most stable version of Tsardoms to date (most bugs and CTDs fixed) and includes a host of changes and gameplay tweaks which will make the mod more enjoyable (new ancillary system, major AI reworks, a tonne of new historical characters, events, scripts and more).

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Tsardoms Total War - version 1.5
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michaeliahim
michaeliahim - - 4 comments

Good mod, unfortunatly i can't play it because the crashes during battles are far to many. I've lowered the grass details and the vegetation, model textures but nothing. Anyone know a fix for this?"

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AgropromBloodsucker2
AgropromBloodsucker2 - - 24 comments

Tried patching the executable to allow it to use more than 2gb of ram? That usually takes care of it in most instances when running large mods.

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michaeliahim
michaeliahim - - 4 comments

Hmmm. And how do i do that?

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Wallachian Author
Wallachian - - 984 comments

Gamepressure.com file 4 GB Patch,a(n) strategy game.&text=4 GB Patch is a mod for Medieval II: Total,of The End Times Team.

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AgropromBloodsucker2
AgropromBloodsucker2 - - 24 comments

Alternatively this should also work: Ntcore.com

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Guest
Guest - - 689,210 comments

when will the release of the latest version sir?

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Wallachian Author
Wallachian - - 984 comments

This is the latest version, it's just been launched

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Igra
Igra - - 28 comments

Very nice mod, well historically researched, enjoyed playing it for two days, but is stopped working. Simply, won't load beyond the introductory campaign map any more. After couple of seconds the message appears: "Sorry pal, something gone wrong". There was even the message: "Installed under wrong folder", although I installed it in "Mods" folder and played it just fine for two days.
Now, reinstalling it for the second time.
Nope. Doesn't load any more.

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Guest
Guest - - 689,210 comments

One of the most beautiful mods ever made. It is a mode that requires a lot of thought and effort. I personally thank everyone who worked hard to make this mod. It would be nice if generals who are not members of the dynasty automatically marry and continue their lineage to make the mod better. Thus, the noble lineage of these generals for the state could continue. It would be nice for the lords to get married before entering the dynasty. In the Ottoman Empire, raiding commanders such as Malkoçoğulları and Turahanoğulları Paşayiğitoğulları were missing, they could be completed. Personally, most importantly, the ability to continue the lineage of other noble lords for all nations except the dynasty can make the game much more enjoyable in future rounds. I hope this mod is discovered and valued by more people. :)

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Wallachian Author
Wallachian - - 984 comments

Thank you for the comment. Will add the Ottoman commanders you mentioned. The generals that have noble house ancillary now also have a hidden family tree and for most factions that start off married so they should be able to have children. Also you can marry them using princesses trained from your capital if needed.

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Zivicanin
Zivicanin - - 13 comments

Brethren who made this mod.
I have waited for this mod for years.
And you did not dissapoint considering you work essentially for free and of your own spare time.
Is there some way i can support you via patreon or something?
And thank you for making a balkan history buffs year lighten up.
Now excuse me.
Serbia cant be calmed.

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Zivicanin
Zivicanin - - 13 comments

And i mean literally those Vlastela are true bastards.
*Supremacy achieved*
Vlastela: *Builds their own churches*
Nemanjic dynasty: Yo bro whatcha doin?
Mrnjavcevic dynasty: Execute order 1389

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milos596
milos596 - - 3 comments

Mrnjavcevic dynasty wasn't important at all in 1389. their representative was Turkish vassal. They weren't important since 1371. Check your facts.

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Zivicanin
Zivicanin - - 13 comments

Be silent Merops dog

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Guest
Guest - - 689,210 comments

Couple things from playing Florence and Bavaria so far.

Florence doesn’t have recruitable princesses in its capital anymore. I recruited a princess as Bavaria but can’t marry her off to one of the noble houses. Not sure if there’s a mechanic I’m missing or if it’s intentional.

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Wallachian Author
Wallachian - - 984 comments

Florence is a republic, it does not have family trees or princesses.

For the other factions you can only marry princesses to nobles that have family trees and are not married. Most of the nobles start as married to make sure their lines don't die. So its likely you need to wait for them to have unmarried children i n order to marry princesses to them.

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Guest
Guest - - 689,210 comments

Ohh I see, thx for the clarification

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Leuthen1757
Leuthen1757 - - 41 comments

Hello I was playing your 2.0 version on my old computer no problem. Now on my new computer when I start the game it reverts back to the original Total Medieval game. Any suggestions on how to get it to work?
Will France be in the game at any point?

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Guest
Guest - - 689,210 comments

Keep up the great work!
Most underrated mod to date

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Styl2000
Styl2000 - - 9 comments

So, I'm playing as the Romans and have reduced the Kantakouzenos to 2 provinces, build the large pronoia in the City, and my leader is in the City too. The enemy emperor is still alive, my original patriarch died and his replacement is in the City too. My emperor has the Roman Emperor trait and I have enough money to pay for the coronation but the event doesn't fire no matter how many turns I wait. Why, please help!?
Anyways, amazing work guys!

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Wallachian Author
Wallachian - - 984 comments

I think the Kantakouzenos need to be destroyed

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Styl2000
Styl2000 - - 9 comments

Oh, ok then, It was just that, in the start of the campaign, It said that they need to have less than 3 provinces. If they need to be destroyed, it would be a good idea to change the event's text

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Wallachian Author
Wallachian - - 984 comments

I think the starting text talks about the reunification not the coronation

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Styl2000
Styl2000 - - 9 comments

Then why didn't we get reunified? Also I managed to conquer them but still there was no coronation

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Wallachian Author
Wallachian - - 984 comments

No idea

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p8q
p8q - - 101 comments

In case no one noticed, there's a bug: Pre-battle speeches as Wallachia are not working, no voice sound.

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Guest
Guest - - 689,210 comments

The majority of the structures in Central European huge cities, including the gatehouses, are black. Is this normal?

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Wallachian Author
Wallachian - - 984 comments

Nope. Sounds like a bug

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Duḥkha
Duḥkha - - 147 comments

What does rwm cleaner.bat do?

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Veselin_Kamenov
Veselin_Kamenov - - 9 comments

When I download the file, I get the message "unknown format or damaged file". Any suggestions? Win10 and WinRar used.

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Veselin_Kamenov
Veselin_Kamenov - - 9 comments

Problem solved. Used 7 zip.

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Guest
Guest - - 689,210 comments

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Guest - - 689,210 comments

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Guest
Guest - - 689,210 comments

helloo, great mod, i finished an ottoman campaign, took me over 200 turns, on very hard, hard. some crashes in battles here and there, just had to skip certain battles or autoresolve them and it was fine, the best mod ive played, right up there with SS 6.4, even better i would say, i would like to play a new campaign but it took so long to get gunpowder units, could you release a mini mod which simply starts the game at a later date? or have the events happen sooner by increasing turn times, but still have the character age at the same rate?

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Wallachian Author
Wallachian - - 984 comments

We are dreaming of doing a late campaign starting in 1448. But the amount of work is huge. It will take probably at least a year to do all of the research as we are a very small team.

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bocikris94
bocikris94 - - 2 comments

I have a problem, the game only starts without any sound

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Veselin_Kamenov
Veselin_Kamenov - - 9 comments

I regret to say it but there is a big problem with CTD. I started a Bavarian campaign and after the 20ish turn, the crashes became frequent. I started to create saves every year as a backup and it worked for a while. But after turn 72, I couldn't go any further, no matter which savegame I was loading.

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Wallachian Author
Wallachian - - 984 comments

Can you please upload your log from the Logs folder? Upload it straight after a crash. You can put it on google drive, mega.co.nz, Dropbox etc and put the link here. Its very important in order to locate the issue

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Veselin_Kamenov
Veselin_Kamenov - - 9 comments

PMed the save game. Thank you :)

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Guest
Guest - - 689,210 comments

your music submod is not working, i copied the files and ran the exe and it doesnt work. i went to your twcenter page and tried the link there but it doesnt work.

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Wallachian Author
Wallachian - - 984 comments

Yes, there is an issue with music submod. Not sure what it is

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Guest
Guest - - 689,210 comments

Whatever I do, it says i got the mod probably installed in the wrong folder (cannot find M2TW executable) but i didnt installed it in the wrong folder, its in the mod folder, NOT the main one. Dont know whats wrong

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Guest
Guest - - 689,210 comments

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Sefe94
Sefe94 - - 33 comments

I can't start free campaign. when i choose faction and click next it takes me back to the campaign selection menu. And also when i choose main campaign it crashes.

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Wallachian Author
Wallachian - - 984 comments

The free campaign is outdated. We have not updated it for many versions and will not work.

The main campaign should work with no issues. What message do you get when it crashes? Do you use steam? how are you launching the game?

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Sefe94
Sefe94 - - 33 comments

Thanks for enlightening.
I got a mesagge that says like "ops, something got wrong". But i noteiced this only occurs if i try to start the free campaign first. So my problems are solved, thanks

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Guest
Guest - - 689,210 comments

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CrusaderGR7
CrusaderGR7 - - 1 comments

Sooo the mod starts and plays fine with no crashes or bugs
but when i am in the main menu it has the standard med2 background ( blue with the soldiers ) but the options ( campaing , multiplayer etc.) and the upper and lower parts of the menu retain the tsardoms style.
Is that an issue? have i done something wrong or is this how it works ?
( note: gameplay and the rest of the game is fine)

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Wallachian Author
Wallachian - - 984 comments

It's not supposed to look like that. But i heard people getting that screen, i think it depends on how you launch the mod. For steam users the mod needs to be launched using set launch options and putting the link there for the mod folder. As in the instructions.
But when you play the game it's exactly the same. Just the menu is different.

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