This is the final land beta for the mod, with human fighter squads thrown in for good measure. This version fixes bugs and balancing issues reported by both the community and Triumph Studios testers. Please note: COWS ARE NOT YET FUNCTIONAL. Below is text from the ReadMe file.
Thank you for downloading Triumph of the Hierarchy!--------------------------------------------------------------------------------------------------------------------------Triumph of the Hierarchy is a mod for Star Wars: Empire at War - Forces of Corruption, made with assets from SEGA's Universe at War and fan-made models.Permission to use assets was received prior to work on the mod.-------------------------------------------------------------INSTALLATION-------------------------------------------------------------Below are the simple steps needed to install the mod.1) Locate your EaW:FoC folder. (Usually C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption on 64-bit systems)2) Open (or create) a mods folder at this location.3) Move the Triumph-of-the-Hierarchy folder to your Mods folder. DO NOT USE THE FOLDER 'Triumph-of-the-Hierarchy-Download.'4) Copy or move the 'Triumph of the Hierarchy' shortuct from the Triumph-of-the-Hierarchy-Download folder to your desktop, games folder, or wherever will be most convenient.5) Play the mod. Love the mod.6) Post feedback, bug reports, and suggestions to the Triumph of the Hierarchy page on ModDB!NOTE: For those using 32-bit systems, your EaW:FoC folder will be defaultly located in C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption. It will be necessary to change the 'target' and 'start in' parameters on the shortcut to run the mod.-------------------------------------------------------------MOD NOTES-------------------------------------------------------------This version of the mod is the final BETA for ground combat. However, bug reports are still welcome, as they enhance the quality of the final product.When posting feedback, please post:- Balance issues- Bugs (missing text, missing projectiles, etc.)- Suggestions for unit sound effects- Opinion of gameplay (but please, if negative, make suggestions!)-------------------------------------------------------------CREDITS-------------------------------------------------------------Concept: HammBoyTheDestroyerXML Code: HammBoyTheDestroyerText Editing: HammBoyTheDestroyerUnit Icons: HammBoyTheDestroyerModels: SEGA/Petroglyph [Ae}Dr.Mckay (UaW to EaW shader conversions) HolyBeast (Space models to appear in final version)Textures: SEGA/PetroglyphAnimations: SEGA/Petroglyph-------------------------------------------------------------SPECIAL THANKS-------------------------------------------------------------Special thanks go to:- ModDB support staff, for dealing with my pathetic attempts to set up a development group- Redtachi of FileFront for the Generic Landing model used in the mod!- [Ae}Dr.Mckay for help with shader conversions!- the_Farseer for inspiring the mod's camera controls!
how does this work for 32bit user i dont get it :(
Install the mod to your mods folder, just as once with do with 64bit. Then, right-click the shortcut and select properties. You will need to change "Program Files (x86)" in the Target and Start In parameters to "Program Files". Hope this helps.
thats weird it doesnt work it says something with linkage problems i cant change it that makes me sad
You may have installed your Empire at War in a non-default directory. Try using the Petroglyph mod launcher.
thats another problem something dont work there is something with windows net framwork
Have you managed to launch any other mods on your copy of FoC?
yeah with shortcuts
Copy one of those shortcuts and right-click to properties. In the target parameter, go to where it has the name of the mod (end of the directory) and put Triumph-of-the-Hierarchy.
love this
This comment is currently awaiting admin approval, join now to view.
where are the walkers?