The v0.2.2.0 of the game: - Now you start with 3 units (hero, a settler and a warrior) - Units consume less food now. Also, difficulty defines how much they will consume - Enemies' LOS is much higher now so they show up more often and also attack buildings - Heros now have level. You start with few points to distribute between attributes and earn a point when he levels up - Heros now respawn 12h after dying, but lose experience points
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