With this release of TimeDestroyed, I aim to resolve the game breaking editing error that blocked the progress in the map pack in the v0.2.2 release. I apologize for releasing a broken build.
I really enjoy playing these maps, but you need to clean up the secret sectors because in a few cases there are multiple sectors next to each other marked secret, sometimes unreachable, and on one occasion (the first secret in map 01), if you stay inside the secret area too long, there will be no way out -- the door won't open.
Also, the BFG on map 04 only appears on hard skill but not medium or easy.
Thank you very much for the feedback! I have already fixed all the unreachable secret sectors, but I didn't know about the BFG in MAP04 being there only on hard difficulty. It will be fixed too in the next release.
I really enjoy playing these maps, but you need to clean up the secret sectors because in a few cases there are multiple sectors next to each other marked secret, sometimes unreachable, and on one occasion (the first secret in map 01), if you stay inside the secret area too long, there will be no way out -- the door won't open.
Also, the BFG on map 04 only appears on hard skill but not medium or easy.
Thank you very much for the feedback! I have already fixed all the unreachable secret sectors, but I didn't know about the BFG in MAP04 being there only on hard difficulty. It will be fixed too in the next release.
You're welcome. I'm through with all 12 maps now. The computer area map on map 09 also appears on hard skill only.
Thank you again for your report. Map09 had some problems woth the secret hunting, but they all have been addressed.