A demo containing lighting, sight, vehicles, buildings, zombies and zombie AI
WASD for movement
Q to snap to midday, E to fade to night again (Q to fade to day after)
F to interact (enter car)
WASD to drive
Right click to toggle torch
If torch is on when entering car, torch will stay where it was before you entered car.
Crash linked to zombie pathfinding when you enter building while a group is chasing you.
To run, double click the executable, should take you straight to the demo.
Pixelshader 2.0 (for lighting effects)
DX9 compliant graphics card.
Windows XP or higher
Please report any bugs, along with your system specs if possible.
EDIT: Updated download due to corrupt export