This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
NOT Savegame compatible with previous versions! For CK2 2.7.1. Please delete old versions before installing. Install into Documents/Paradox Interactive/Crusader Kings II/mod This build should be stable for both multiplayer and singleplayer!
####################################################################################################
2/8/17-S-A8
# LEGEND
# * Major Change
# ~ Minor Change
# + Addition
# = Fix
# - Removal
# ! Notice
! This is a save-game breaking patch! Using it with existing saves may lead to errors or obscure issues. Multiplayer saves will be broken by it!
* Every single cultural clothing selection has been overhauled, with greater diversity, with unique armour for Kings (Empire-tier).
* Many history edits
~ Garth 'the Sage' now starts out as the King of the Reach.
~ Ser Alester Tyrell will now appear in the court of House Gardener.
~ Rivers and Hills now start at war with Euron Ironman.
~ Robin 'Darkrobin' is now the heir to the Dusklands.
~ Houses Gardener, Lannister, Hightower, Stark, Durrandon, Casterly and of the Iron Isles overhauled.
~ Extended house Arryn with a secondary branch that includes Ser Denys Arryn.
~ Lann I now has the nickname 'the Clever'
+ Added history for Dargood, Darkwood, Banefort, Lydden, Farman, Vance, Mooton, Wendwater, Glover, Tarth.
+ Added Euron Greyjoy
+ Added
* Added Knightly Order of the Seven Faith, which can be joined and climbed by any member of the Seven Faith.
+ Added traits: Page, Squire, Dragon Knight (Valyrian), Red Knight (Rhllor), Knight (Seven) and Hedge Knight (Generic).
~ Uses Silver Stars as an internal currency. Currently only used for ranking up and requesting a Knighthood.
~ You can request a Knighthood as a member of the Order, so long as you are at least rank two.
~ You can Knight a character as a Knight. Cost is reduced if they are a squire or page.
~ You can declare any character a squire, or children as a page, so long as they are in your court.
~ To be declared a Page, the target character must be at least 6 years of age. Trait will be lost at 17. To be declared a squire, character must be at least age 10, will last forever. To be declared a Knight, character must be at least age 15, will last forever.
* Completely rewritten martial/duel/warrior education system and the way the traits are passed down.
~ Can now employ a great warrior with very high combat traits. Expensive, but may make a good commander or an ideal trainer.
~ Characters hired through the employ a soldier decision have a chance of having some sort of combat trait, but will rarely be master and can never be legendary.
~ Characters will no longer improve fighting skills when educated by a non-fighter, and may not be trained above their level.
~ Characters with a higher base fighting skill will train their wards faster and more easily.
~ Many traits increase or decrease the time it takes to achieve each stage.
~ Women are far less likely to gain the traits and require either realm laws with greater woman's rights, or an educator from the free cities, Dorne or of a Valyrian background.
~ You can improve your dueling skill through an ambition, which can be repeatedy many times until you successfully improve your skill. However, there is a good chance of injury or even a slim chance of death.
* Restored many missing scripted effects. As a result many broken events will now function correctly.
~ Many mercenary bands have been reduced in size
~ Many flag tweaks and modifications.
~ Many name modifications for duchies and provinces.
~ Many loading screens tweaked.
~ Many characters modified for balance.
~ Women can now hold certain council positions or lead mercenary companies under certain conditions.
~ Rebalanced a number of religions. Old Gods sould now be somewhat more attractive to maintain, if you want to.
~ Reduced the frequency in which mercenary companies break away significantly.
~ Ruler designer traits are now free.
~ Tweaked the effects of various focuses and modifiers to better fit balance.
~ Tweaked the rate of injury in combat. Head injuries, maiming and death have been lowered even further.
~ Revamped all existing household sword graphics.
~ Dawn can now be claimed through a decision and resulting event by skilled warriors.
+ Added a number of new household swords.
+ Added duel traits to many characters, including but not limited to the Wildlings.
+ Added Temple buildings.
+ Added a number of playable duchy-tier pirate rulers.
+ Added a new pirate heresy.
+ Added many execution methods.
+ Added many new nicknames
+ Added many new mercenary companies for various cultures and regions.
+ Added localisation for the Maiden of the Harvest faith and a number of unique buildings.
+ Added a handful of icons for traits, as well as a number of special traits.
+ Added traits: Green Dreamer (incredibly rare, can be generated on any child, 10% chance of inheritance), Awakening Greensight, Awakened Greensight and Greenseer.
+ Custom mini-map, with customized interface. Far from perfect, but should be good enough for the time being. Please report any issues you may run into!
= Fixed many nicknames.
= Fixed unit and building sprites for many cultures. The fallback for each culture group has been set correctly, in case of missing dlc.
= Fixed localisation of the custom governments.
= Fixed mountain terrain to use correct distribution
= Fixed helmets and other armour pieces appearing on non-commanders.
= Fixed localisation for various traits, events and buildings.
= Fixed Dragon traits being acquired when turning sixteen.
= Fixed faction loyalists being subject to disassociation demands.
= Fixed invisible trait icon for left-handed.
= Fixed Night's Watch traits being distributed to randomly generated characters.
= Theocracy governments should no longer be broken.
- Cultural buildings removed due to pending overhaul.
####################################################################################################
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
I don't know if its just us but when me and my friend went to play, he was playing as an Iron islander, and we quickly noticed he had no boats, I checked other countries which usually have galleys, such as dragonstone or the shields, and there were no boats anywhere.
This comment is currently awaiting admin approval, join now to view.
I just installed this and whoever I play as after a few days a load of pop ups appear and there is no way to remove them how do I fix this?
This comment is currently awaiting admin approval, join now to view.