This mod is about fusing a bit of realism with balancing plus with a bit of Oh snap with new and some quite unique units for each side and every faction You really got try it to learn whats it about
V2.55 (Patch) Change Log :
-----------Fixes--------------
- AT Upgrade graphic bug has been corrected
- Auto Camo now only occurs in heavy Cover
- Damage and Accuracy is only 1.5 times normal instead of previous 2 times
- troop call ins (i.e. Panther Battlegroup and etc.) now only req as much pop as the units take
- Brits 25 lbs only require 5 pop
- American AI will no longer spam Stuarts
-----------Additions----------
- Infantry AT has slight range Increase
- American Sherman and Crocs both have access to either the Crab and Bulldozer upgrades but may only have 1
V2.5 Change Log :
-----------General------------
- Bug Fixes and Minor Changes
- Dozens of Undocumentated Changes
- Most Line Infantry (common troops) can now escort other units and assume a proper formation to do so
- Graphics Have been upgraded thanks to the Normandy 44 team and halftrack
- All Weapon damages and accuracy has been upped tell me how is it too much or to little?
-----------Whermacht--------------
- Minor Changes and Bug Fixes
- StuH can now indirectly bombard positions
-----------American---------------
- Minor Changes and Bug Fixes
- General Infantry can throw grenades and sticky bombs
-----------British----------------
- Minor Changes and Bug Fixes
- MG Nest only take up 1 pop to match the other mg nests
- 25 lbs Positions takeup only as many
----------Panzer Elite------------
- Minor Changes and Bug Fixes
V2.4 Change Log :
-----------General------------
- Bug Fixes and Minor Changes
- Dozens of Undocumentated Changes
- most Speciality weapons (all submachine guns, Lee-enfield Rifle Grenades, sniper rifles, etc.) can be dropped and picked up
- Most Elite troopers can now build atleast trenches
-----------Whermacht--------------
- Minor Changes and Bug Fixes
- grenade throwing range increased
- flammenwerfer squad cost increased
-----------American---------------
- Minor Changes and Bug Fixes
- bazooka team cost increased
- Combat Engineer cost increased
- Motorpool also has repair Engineers to fix vehicles
-----------British----------------
- Minor Changes and Bug Fixes
- AT Section carry 2 Piat's now and sticky bombs
- Commandos can be upgraded with bazookas or Stens
- Infantry Sections carry Grenades after you have a captain
- Infantry Sections can be upgraded to carry either an pair of stens or a Piat
----------Panzer Elite------------
- Minor Changes and Bug Fixes
- Falschirmjagers carry stick grenades now
V2.3 Change Log :
-----------General------------
- Bug Fixes and Minor Changes
- Dozens of Undocumentated Changes
- Most Vehicles can now follow anything
- All mortars ranges slightly Increased
-----------Whermacht--------------
- Defense Tree has Access to Mortar Bunker
- Defense Tree has Access to Pantherturm
- Minor Changes and Bug Fixes
-----------American---------------
- Minor Changes and Bug Fixes
- Some Price Adjustments
-----------British----------------
- LT's can Secure Territory
- LT build limit increased to five
- Minor Changes and Bug Fixes
----------Panzer Elite------------
- Munition HalfTracks can Build a Supply and Support Site
- Supply and Support Site avialable functions as a munition halftrack, Casualty Clearing Center, and a Repair Station
- Vampire Halftracks have a Passive Camo ability
- Minor Changes and Bug Fixes
V2.2 Change Log :
-----------General------------
- Bug Fixes and Minor Changes
- Dozens of Undocumentated Changes
-----------Whermacht--------------
- Volks Get Grenades
- Grens Get PnzFaust
- Pioneers can plant DemoCharges
- Minor Changes and Bug Fixes
-----------American---------------
- Minor Changes and Bug Fixes
-----------British----------------
- Anti Tank Section is a 2 man Team with an Piat can perform Piat Ambush
- Assault Section is A 3 man Flamethrower Team with fireup and Satchels, Grenades
- Minor Changes and Bug Fixes
----------Panzer Elite------------
- PnzGrens MP44 Package is now the Strumtruppen Package containing one MG42 and depending if MP44 are available yet 3 MP40's or 3 MP44's the cost is now 60 muni
- PnzGrens PnzShrek Package is now the PanzerJager Package Containing the ability to Panzerfaust Volley it like grenade assault just with Panzerfaust and if PanzerShreks available one Panzershrek cost is now 60 muni
- TankBuster carry DemoCharges
- Assault Grenadiers Inspire other nearby troops that are wounded to fight harder
- the pink luftwaffe squad icon should be fixed now caused by improper packing of sga
- numbers instead of letters corrected hopefully
V2.1 Change log :
------------General---------------
- bug fixes and Minor changes
- Dozens of Undocumentated Changes
-----------Americans--------------
- Airborne troops slightly less expensive near rangers cost now
- American Stuarts Get MG Gunner with the 1st Vet
----------Whermacht---------------
- Scouts cost slightly increased
----------British-----------------
- Recce's now carry two Bren's and Two Pait's they now are a viable solution for early AT duty
----------Panzer Elite------------
- Panzer IV Tanks are now an option instead of Marder III's Thanks to BigBoss756
- PzIV gain MG Gunner with the 1st Vet and 2nd Vet Skirts
- StgIV gain MG Gunner with the 1st Vet
V2.0 Change Log :
NOTE: the are so many changes many may not get documented by me just remind that exists and i add it to the log otherwise i only add major changes to the log or minors i rememeber
-------------British----------------
- new icon for mortar and MG squad
- Bren Carriers can retreat
-------------Americans--------------
- Jeeps can retreat
-------------Whermact---------------
- Bikes can retreat
-------------Panzer Elite------------
- Infantry Halftracks can now carry HMG
- Ketten can retreats
-------------General----------------
- Minor Bug Fixes and Changes
- All Vehicles know have population cost relative to the crew members
- on map Artillery now shoots slightly faster
- Hundreds of undocumentated changes included
- Bunkers and MG Nest now have an upgrade to include an Anti-tank Weapon (thanks sturmacht from relic forums his idea)
- All AT Guns can Retreat
- when Mortar or AT guns teams get to 1 person instead of dying they abandon the weapon
Note Limited Release
V.1.9
-------------General----------------
- Minor Bug Fixes and Changes
- dozens of undocumentated changes included
- Stugs and Hetzers Auto Camo in Heavy Cover
- All AT Guns Auto Camo in Heavy Cover
NOTE: V.1.2 - 1.8 Unreleased
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