This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer. Instructions on how to install and use it are within the archive.
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer
Instructions on how to install and use it are within the archive.
Link to The Lighthouse mod.
Source code for the patch.
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** Fixed **
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- "Could not load library client." when launching the mod.
- Scene files not playing.
- In-game menu.
- Gameinfo.txt now has correct parameters.
- Fixed helicopter not crashing onto the combine gate. - map lighthouse03.
- Fixed players being stuck in ground after map transition. - map lighthouse09
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** Improvements **
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- Added english closed captions.
- Added french closed captions.
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** Changes **
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-Map lighthouse03
Added an npc_launcher entity to launch a missile at the
helicopter to damage it.
This is used since citizen carrying RPGs weapons no longer
correctly fire missiles at targets, even npc_bullseye.
Upon taking damage, the helicopter will crash into the combine
gate and destroy it, as originally meant to.
-Map lighthouse09
Added a target position to teleport player above ground.
This is used to overcome a bug where players would be
stuck under the ground, right after map transition.
If you have any questions related to this patch, please let me know.
Criticism & suggestions are greatly appreciated.
The patch works well! No issues at all.
Thanks for your effort.
@ubilada
Thank you for the confirmation.
Installed the patch, and it still has problems. The first door you come to with the wooden planks across, broke those, but STILL cannot pass through, its as tho there is an invisible object blocking your way, happens a couple of times where there is no door at all, but still cannot pass through. In the room where you find the monitor that changes views of the prison, a combine guard appears by the door, ignores you, and leaves you trapped in the room. Clipping is the only way past.Played this mod a while ago, and it was full of bad errors like this, doors not opening, etc. Anyone have any ideas?