This Mod will replace the Kyle Katarn, the mutant rancor, the sand-worm and the x-wing in-game textures (which seem somehow blurry and grey-ish) with High-dynamic-range-like Versions of them. Also the Blenjeel Level (which in-game is called "t_danger" will have partly higher resolution custom textures and HDR-modded ones. This is a small sneak peak on how the Texture mod will probably look in the end. Have fun! Criticism or supportive feedback are welcome. To install, copy the "Jedi Academy Texture Overhaul v1.1.pk3" to the folder gamedata/base in your installation directory. To delete, just delete that .pk3 file again.
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This looks simply wonderful! It is excellent mods are still being made for this game. It really looks twice as good as it was before.
This comment is very motivating. Thank you!
Nice Mod!! :D What You Next Retextured map? Taspir?:D
good idea... well I thought about hoth actually or tatooine. maybe the next update wil include taspir and hoth or so ;D
A tad too bright/sharp/contrast-ish, don't you think? :P ;D
Yeah thats true for kyle of course i will fix that. for the desert level itself its fitting because... well theres a lot of sunlight :D
Can this mod be combined with the KOTF expansion? If so, will it actually make a difference to the KOTF mission graphics?
It can be combined, but changes will only made to the original game's textures, which means if the modders of the kotf expansion used original textures these will be altered to the better by my mod. Other textures which were made by the modders will stay the same.
I hope I could help?