This mod adds a mini game mode to the game.
Title: The Hunted
Normal Conquest 'Control Point' apply. Each team must have a commander, if team does not have a commander within 60 seconds of the round start, that team forfeits the round. Teams must attack Control Points to initiate or cease ticket bleed; however, they must also protect their team's commander. If a team's commander dies (not killed, he can still be revived and continue), that team looses the round. Points for defending your commander from enemy attackers will reward you with a score bonus. Killing the enemy commander will reward you with a score bonus. Team killing your team's commander will subtract points from your score. Scoring radius for defending Commander is 5 meters.
Defending your team's Commander: +2 points
Killing enemy Commander: +10 points
Team killing your team's Commander: -15 points