Mod by B.K.G. Adding new weapons (replacing some of the standard ones), changing skins of standard weapons and some gameplay mechanics.
ThE HiTmaN MOD v.1.1 by B.K.G. readme translated by Chickow
Kung-Fu MOD 2.0 by Kenneth Yeung
Some of the weapons are from the games Counterstrike und Vampire.
SPAS 12 & Magnum from Max Powers Weapontest 0.6b.
and some other new features
-injections instead of painkiller.+sound
-Max Model & Skin modified + Sunglasses
-New HUD,new healthbar & new Bullettime Icons
-new Model for the MP5,
-crossbow with Sniperfunction & Bolt.
-New Crosshair for Sniper and the crossbow.
-New Sounds for some of the weapons
-jukebox - has only the max payne tracks, cause of the less of place
-Menu modified: new Menupictures, Menumusic,new font english, other Cursor.
-Kung-Fu MOD 2.0 included.
-New Skins for:
-Desert Eagle 5.0
-shake effect when you are shooting
-new Death and kung-fu cams
-new models to be chosed by pressing pgup and pgdown
- when you are injured, you make the drunken style shootdodging
- by diying,you drop the weapons, which are really in your hands
(this and other bugs are removed)
-levelitems are all there so you can use it in your maps
- every weapon has his own ammunition
- a better levelselector by coolman01
- complete newscript neue schriftart
- new wallshootdodging: max jumps away from the wall and shoots by himself (but itґs a betaversion - only with pistols)
- small things are better, example the flames of the flamethrower are looking better
- the weapon "USP" has an silencer
- new animations for Max when he is fighting with the sword
- a testlevel (itґs my first map, so give me suggestions for improvement & critics)
-with the wallshootdodging, you have 2 new animations which only are used when max is wounded (just dodge left or right)
-ammunition have a real value like the real weapons have
-the bolts stuck in the walls
(unfortunatly they donґt stuck in the enemies bodies)
-i have perhaps forgotten things which are included too.
god mode: BKG