First executable :D There lots of new things... but lots more missing! Lets hope our plan works.
There is a lot going on: logo at intro (ESC to skip), more sprites, a enemy and enemies death implemented, pause menu exit working quickly, dash mechanic implemented (finally).
Next update will have: sketchy main menu, fixed dash continuity on jump or fall. (it feels wrong when we use it), finally some attack mechanics.
I really hope to get really soon, all of Teo's actions done... climbing and jumping on walls, as for his basic attack... which i need to do in all the poses º^º. After that i would like to be able to let you guys, choose your own keys. At that point, i think that there won't be any needs for more test worlds... And man! i've been kicking the background since the very day one.
Well guys, have a nice day.
And as always, please forgive my grammar.
PD: if you don't want to download it, try on the website: Framematt.com
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