This Mod changes the combat balance within Civ 4.
The Blitz Mod v.10
Extract this zip file to your Civ 4 Mods folder.
This Mod introduces significant changes to Civ 4's combat balance. Those changes intend to dramatically increase the gap between advanced and obsolete units, increase the power of nuclear weapons, and encourge even greater use of combined arms tactics. Eventually this mod will progress beyond just simple changes in unit stats, and changes to unit promotions will appear shortly in this mod. Changes to other areas of the game will follow soon thereafter.
This is the very first release, and all kinds of bugs could have crept into the xml file during the creation process. If you spot something unusual or if civ 4 suddenly starts crashing on you please report it. Also I greatly appreciate feedback, and I will certainly take all suggestions into consideration. I might not implement your suggestions, but I will always try to explain my reasoning if I don't.
Since this is such an early release, I'm just trying to rush it out the door. So please understand that it's very barebones mod at the moment. In time, I plan on adding more polish, and besides promotions adding a .ini file is my number one priority.
To do list - 11/28/05
*check change log to make sure it's correct against the xml files, and to ensure that it reflects all of the changes made to the units
*figure out how to make a .ini file and add it to version .2
*modify promotions in v.2
*change unique unit stats from their default base units in v.2 (so yes all Unique Units have identical stats as their base unit for now)
*fix any bugs as they arise