TGW WVPM edit 1.36 patch
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compared to 1.36
- Fix the version file
- Fixed the camouflage setting
1.36
-reduced buy plane recharge strafing plane 165>150, bombing plane 210>180, recharge time 600>480
-added suppression resistance to smoke of 50%
-reworked bundeled grenade damage vs tanks (buffed) and moir pillboxes (nerfed)
-replaced tank doctrine's repair with offmap heavy arty
-replaced tank doctrine's veterancy abilty with the ability to build platoon outposts in friendly territory that's out of supply and make it generate supply
-replaced defence in depth's right side upgrades
-1st deep defensive network, cheaper trenches, mines and barbed wire
-2nd hindenburg line, vanilla bunkers (extra tough), cheaper shelters and fahrpanzer
-3rd concealment, units in yellow and green cover receive camo and extra cover
-reworked shock infantry
-left:
-fire and movement + over the top + melee bonuses
-assault infantry (for 50 ammo)
-tank coordination (2 points instead of 3)
-right:
-cheaper medic stations
-train ability to get lvl 1 experience
-GBP
-T-gewehr is now usefull vs green and yellow cover and buildings
-fixed auto reinforce on vanilla maps
-brought back beutepanzer AT rifle upgrade
-limited stormtroopers to 4 squads and stormpioneers to 2 squads
-other minor changes
nigga