Patch notes for the latest update are as follows. Check below.
Lots of fixes and tweaks this time around.
Changelog:
- Voice bubbles will no longer show to over disguised spies to enemy players
- Payload hud now updates on map change and in-between rounds
- Payload hud will now load on round start
- Payload Checkpoint alert method has been further optimized
- Rudimentary implementation of bonus points. Bonus points can currently be obtained from:
- Killing a medic with full ubercharge (2 points)
- Extinguishing a team member as pyro (1 point)
- Removing a sapper on a friendly engineer building other than your own (1 point)
- Sniper headshot kills now reward 1 1/2 points instead of 2 points
- 1 points is awarded for every 600 damage dealt
- Domination medals will now show on the scoreboard for maximum e-peen
- Fixed an issue where player stats would reset on the scoreboard between rounds
- Fixed payload race logic (tf_logic_multiple_escort) not hooking
- Round scores will now properly reset between minirounds
- Tweaked overtime logic for payload to accomodate for a case where overtime would prematurely end
- Fixed profile icons not properly displaying on the winpanel
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