The long-awaited updated 0.7. Three flushed out factions, a ton of units, fundamental balance changes, and fixes.
Mad Cat! Jaguar Mad Cat! Supreme Mech Commander v0.7 is live!
Patch notes:
Updated Faction List:
- Federated Suns
- Lyran Alliance
- Clans
- Condensed Snow Raven and Hells Horses units into the Clan faction.
Mech Changes:
- Federated Suns
- Added:
- Removed:
- Hollander II BZK-F5
- Sunder SD1-O
- Updated Model:
- Lyran Alliance
- Added:
- Commando COM-2D
- Hunchback HBK-4G
- Centurion CN9-A
- Catapult CPTL-C1
- Awesome AWS-8Q
- Atlas AS7-D
- Stiletto STO-4B
- Uziel-S2
- Bushwacker BSW-X1
- Bushwacker BSW-S2
- Thunderbolt TDR-7SE
- Salamander PPR-5T
- Emperor EMP-6S
- Fafnir FNR-5
- Clans
- Added
- Mad Dog Prime
- Mad Dog E
- Timber Wolf Prime
- Warhawk Prime
Vehicles Changes:
- Federated Suns:
- Added:
- Von Luckner VNL-K100
- Pike Support Vehicle
- Removed:
- Rommel
- Von Luckern VNL-K65N
- Gürteltier
- Lyran Alliance
- Added:
- Centipede Scout Car
- Striker Light Tank
- Pegasus Scout Hover Tank [Sensor Variant]
- Regulator Hover Tank
- Bulldog Heavy Tank
- Jifty JI-50
- Jifty JI-50 [Medium Laser Variant]
- LRM Carrier
- Manticore Heavy Tank
- Patton Heavy Tank
- Patton Heavy Tank [Ultra Variant]
- Rommel Heavy Tank
- Pilum Heavy Tank
- Von Luckner VNL-K65N
- Schrek PPC Carrier
- Partisan Heavy Tank
- Alacorn MK VI
- Gürteltier MBT
- Clans:
- Added:
- Elite Oro Heavy Tank - More expensive version of the regular Oro but with much better accuracy. Cost reflects 2 Gunnery 3 Piloting crew skill
Naval Changes:
- Federated Suns:
- Lyran Alliance:
Aero Changes:
- Federated Suns:
- Added:
- Comet Light Strike Fighter - Conventional Fighter/Bomber
- Meteor Heavy Strike Fighter - Conventional Fighter/Bomber
- Removed:
- Karnov, Leopard, and Gazelle are now built at the new Dropship Factory.
- Lyran Alliance:
- Added:
- Owl Light Strike Fighter - Conventional Fighter/Bomber
- Owl II Light Strike Fighter - Conventional Fighter/Bomber
- Steinadler Medium Strike Fighter - Conventional Fighter/Bomber
- Warrior H-7
- Stingray F-90S
- Seydlitz SYD-Z3A
- Eisenstrum EST-0C
- Karnov, Leopard, and Gazelle are now built at the new Dropship Factory.
- Clans:
Battle Armor Changes:
- Battle Armor is produced by T1 Mech Factories of each faction.
Building Changes:
- Federated Suns:
- Added:
- Dropship Factory - T2 factory dedicated to dropship construction.
- Gauss Rifle Turret- Long range sniper turret.
- Updated Model:
- Lyran Alliance:
- Added full complement of structures mirroring that of the Federated Suns.
- Clans:
- Merged existing Hells Horses structures into the Clan build tree.
- Added:
- Clan Mech Factory
- Clan Vehicle Factory
- Clan Air Factory
- Dual Clan LBX/5 Anti-Air Turret
- Dual ERPPC Turret
- Medium Pulse Laser Turret
General Changes:
- Starting Dropship faction upgrade patch changed to accommodate the reworked factions
- Added:
- Lyrian Alliance Command
- Clan Command
- Removed:
- Hells Horses Command Upgrade
- Snow Raven Forward Deployment Upgrade
- Snow Raven Command Upgrade
- Major Texture overhaul
- Ground units able to fire on air units
- Some AA units with weapon fire toggle can be set to AA only or AA/ground target fire mode
- Air unit maneuverability and speed adjusted to allow for better ground striking capabilities
- Aero unit speed and maneuverability adjustment fall within a converted thrust table. This result with light units having better handling while heavier units lower.
- Snow Ravan Mechs and Battle Armor, which have claws or hands, maintain engineering package to perform battlefield salvage operations.
- UI build icons updated. (Big thanks to the MegaMEK community)
- Jump jets enabled on most jump jet capable mechs. Used with the teleport command. Jump distance was converted from hex to meter range.
- Updated text pop up to include Radar, BAP, ECM, and weapon ranges in meters for all units.
- Increased range of intel:
- Inner Sphere:
- Basic Radar 1050m
- Intermediate Radar 1410
- Advanced Radar 1575m
- Vehicle 1050m
- Vehicle Advanced 1410m
- Dropship Sensor 2000m
- BAP is equal to the units radar range
- ECM 1575m
- Clan
- Standard 1155m
- Extended 1470m
- Dropship Sensor 2000m
- Increased the visual range of vehicles from 250m to 375m
- Increased the visual range of Battle Armor from 150m to 200m
- Changed build rates and construction rates to improve gameplay:
- Mech Factory, Vehicle Factory, and Lee Dropship build rates increased
- T1+T2 Jifty construction rate increased
- Changed T1 power generator:
- Name changed to Auxiliary Power Generator
- Cost and build time reduced by about 20%
- Energy generation rate increased from 125 to 150
- Changed T2 power generator values
- Energy generation rate increased from 500 to 650
- Cost increased by about 20%
- Build time reduced by 10%
Awwwwwww YEEEEEEEEAAAAAA
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Very nice. I hope you continue development.
And add Capellan faction, please. FedCom is boring ;)
Capellans have TSM, Stealth armor, and Plasma weapons, amongst other fun stuff. And Urbanmechs!
this is the best mod
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