This mod by Iztari makes several changes. See File Details for the list.
Author: Iztari
Readme File:
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Game
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S.T.A.L.K.E.R. - Clear Sky
Game version: 1.5.0.4 (or newer)
Game localization: ENG
Release date: 2008-09-22
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Modifications
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+ More items for general trade with stalkers.
-- Stalkers now buys weapons and ammo
-- Stalkers now sells artifacts (1% chance that they have one)
-- Stalkers now sells unwanted/unused weapons
-- Stalkers might be equipped with smoke grenades (GD-05)
+ More items in corpses including
-- 1% ~ 10% chance of an armor drop (Depending on the armor)
-- 1% chance of an artifact
+ Reintroducing improved Merc and Monolith armors
-- Both uses Military Upgrades
+ Tweaked Player/Stalkers stats
-- Can carry 85 Kg (boring, I know... But I hate to have to drop useful items, due to weight restrictions)
-- Reduced physical box of Stalkers (NPC Collision and detection)
+ Stalkers now finds and takes weapons of the ground. (But in truth, it is all humans, except zombies)
+ Tweaked Tutorial Guard (Changed his weapon to an MP5)
+ Tweaked the Machine gunner (PKM in the tower) at Cordon a bit
+ Tweaked ammo size and damage.
+ Removed the No Weapons Zones in HQ:s (Especially annoying in the buggy Train Depot)
+ Increased News/Info Messages time on hud
+ Included Freedom Mechanic Fix 3.0 by Isilidur
+ Included a modified version of Solyanka v.03 (A remake of AMK-MOD 1.4 EN 2.0)
+ Explosive Items (Part of CarryMod3 by save @ stalker-game.se)
+ Changed starting time of the game, to a couple of hours earlier (since the intro dialog is during the night)
+ Changed staring equipment to correspond with the Intro video
+ Changed autosaving interval to every 30 minutes
+ Improved flashlight
+ Randomized cost of being guided. (Maximum cost is still the original cost)
Installation
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1) Copy the GAMEDATA directory into your STCS directory
([#]:Deep SilverS.T.A.L.K.E.R. - Clear Sky)
2) Make sure that FSGAME.LTX conatins these values:
$arch_dir$ = false| false| $fs_root$
$game_arch_mp$ = false| false| $fs_root$| mp
$arch_dir_levels$ = false| false| $fs_root$| levels
$arch_dir_resources$ = false| false| $fs_root$| resources
$arch_dir_localization$ = false| false| $fs_root$| localization
$arch_dir_patches$ = false| true| $fs_root$| patches
$game_data$ = true| true| $fs_root$| gamedata
$game_ai$ = true| false| $game_data$| ai
$game_spawn$ = true| false| $game_data$| spawns
$game_levels$ = true| false| $game_data$| levels
$game_meshes$ = true| true| $game_data$| meshes| *.ogf;*.omf| Game Object files
$game_anims$ = true| true| $game_data$| anims| *.anm;*.anms| Animation files
$game_dm$ = true| true| $game_data$| meshes| *.dm| Detail Model files
$game_shaders$ = true| true| $game_data$| shaders
$game_sounds$ = true| true| $game_data$| sounds
$game_textures$ = true| true| $game_data$| textures
$game_config$ = true| false| $game_data$| configs
$game_weathers$ = true| false| $game_config$| environmentweathers
$game_weather_effects$ = true| false| $game_config$| environmentweather_effects
$textures$ = true| true| $game_data$| textures
$level$ = false| false| $game_levels$
$game_scripts$ = true| false| $game_data$| scripts| *.script| Game script files
$logs$ = true| false| $app_data_root$| logs
$screenshots$ = true| false| $app_data_root$| screenshots
$game_saves$ = true| false| $app_data_root$| savedgames
$downloads$ = false| false| $app_data_root$