Updated version of the mod for compatibility with the cosmetics update (08.10.20)
This update changes how the Rusviet infantry works. The Rusviet AI wasn't really able to work with their weaker units, and the units you choose at the start of a match were too expensive and should basically cost only half a coin, which is impossible. Instead, the Rusviet infantry groups now consist of 10 members, but keep their halfed HP and repair costs. Training costs are reset to their original values, as you are now basically always buying two units at once. This introduces some new bugs, but none of them are gamebreaking: When you start a match, your starting units will only be at half strength (5 members per unit), but they can quickly be restored to full strength. When occupying a weapon platform, there are now 7 people standing around the gun instead of 2. And finally, when training weapon platforms their squad will also only be at half strength (5 members). If I can find a fix for the last one in the future, I'll definitly implement it in an update. Also, bunkers should work without a problem, even though they only have 5 slots.