Description

Now with Meltac's dynamic depth of field and various other tweaks and bugfixes

Preview
STALKER Shaders MAX 1.05
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lowenz
lowenz - - 1,060 comments

Integration with Dynamic Depth of Field by Meltac?
Perfect!

Now a version for CS and CoP (with the same Dynamic Depth of Field)!

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Shadowracer
Shadowracer - - 194 comments

I have one question? In changelog i found "fixed motion blur". Did you fixed Sky4ce's motion blur? If so, then my search for perfect shaders is done! :)

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lol3r_86
lol3r_86 - - 1,372 comments

COP already has DDOF right? Well if your pc is one from museum and you cant run COP at least in DX 9 rendering mode then this mod wont help you as it works at least with Dynamic lightning (DX9 at least) not with static (DX8 one).

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Kingo64 Author
Kingo64 - - 18 comments

This mod is for SoC, not CoP. I suggest you learn to read.

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Surlias
Surlias - - 17 comments

I think he meant to reply to the comment above by lowenz. Maybe you shouldn't be so keen to assume people are idiots.

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Zephyr61
Zephyr61 - - 6 comments

Thanks! I was looking for a good shader mod that wouldn't take off much performance, so this sounds great!

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AtoM_HearT_StalkeR
AtoM_HearT_StalkeR - - 1 comments

I keep getting Xray 1.6 crash particularly when im near anomalies, when I delete the shaders the game runs! which is a shame because I get 60+ fps with the shader and 20-30 without.
Any suggestions? thanx

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