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Finally Tiberian Sun Retro is compatible with Single Player Campaign

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Single Player Campaign Fix
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ApornasPlanet
ApornasPlanet - - 4,117 comments

Awesome!

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kalidrone
kalidrone - - 1,418 comments

You have no idea how grateful I am for this, thank you so much for this! ^^

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[ITM]hammie
[ITM]hammie - - 223 comments

cheers

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kalidrone
kalidrone - - 1,418 comments

There seems to be a problem with mission 2 of normal TS with nod, after a bit of building your base, it shows the infamous "error has occured" dialog box and that is a big problem DX also at mission 1 of Nod with FS the final core part (the one attainable at the air pad site to the northwest) is not there hence making the 1st mission of Nod on FS impossible to complete. Please fix these. :(

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SMIFFGIG Author
SMIFFGIG - - 151 comments

I have contacted the author regarding your and some other peoples issues so it may get fixed soon.

I simply don't have the time to fix this myself and havent worked on TSR for around 7 years.
Worse case I will pull the patch from the downloads :(

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Templarfreak
Templarfreak - - 6,721 comments

OH OH!! I just remembered, SOMETIMES that thing speeds off like a MoFo, you gotta be quicker then usual occasionally.

I usually just get them alerted then go straight for the helipad that lifts it off.

I think this should be fixed, too. It seems like a broken trigger that when it lifts off you don't lose the mission, when you should. I may do that.

The third piece is usually the first one I get, then I get the other two, is basically what I'm saying.

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Templarfreak
Templarfreak - - 6,721 comments

@ Kalidrone

As for the second Nod Mission, I did nothing to it. So it's not my fault. =3

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kalidrone
kalidrone - - 1,418 comments

Alright, understood and thanks. :)

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Templarfreak
Templarfreak - - 6,721 comments

A bit of an update on the Campaign Fix: Moddb.com

Includes: Some cosmetic fixes for FS Nod Missions and Nod5a, as well as on FSNod03, the "GDI Radar" wasn't positioned correctly since the dimensions are smaller then what was actually there, which was the Upgrade Center. The Radar has been repositioned so it no longer leaves a huge damn hole! (I'm talking about the spot Tratos is in.)

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SMIFFGIG Author
SMIFFGIG - - 151 comments

download file updated

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General_Green
General_Green - - 168 comments

FOR ANYONE WHO IS CRASHING IN MISSION 2 OR OTHERWISE:
You need to run sun.exe AND game.exe in compatibility mode for Windows 98/ME plus "Run as Administrator"
I made the mistake of only having game.exe in compatibility, and that's what was killing it. I am now on GDI mission 8, and I have not had a single crash.

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CROW_BR_
CROW_BR_ - - 26 comments

General green you are the man! Thanks!

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CROW_BR_
CROW_BR_ - - 26 comments

Chamaleon spy still cant capture the radar on NOD mission unfortunately

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DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr - - 551 comments

You'll have to go into the rules.ini and change some values. I'm guessing you gotta make radar "capturable=yes". I'm firing up original Tiberian Sun again, and this is the go to mod for it. Its tough to get it to work for the TS Client version (also listed here on Mod DB) so I'm trying to find some original .ISO files of TS.

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Guest
Guest - - 688,999 comments

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