The 2016 Repack includes an Atmosfear 3 patch for those that want to use it, It also includes the New Artifacts addon, an updated translation and additional outfits and weapons along with a variety of minor tweaks. SGM credits: ABC team, akaund, albor59, Bcem, bynam, Cnumcpaup, CTAPbIN, Dunin, Gejorge (Nicholas Bolotovu), Hapodhou conrhke, JeLome, Modennapam, MYTAHT7, Pavel Tomilov, reVision, [RP] n Cuh, SEA_CAT, Shoker, Simbion Mod, STALKER--2011, WESKER, Xemynb. Repack credits: Angrydog, Cromm Cruac, Dopa mod, 3ncryptabl3, Jketinyu, nashathedog, NatVac, New Artifacts addon, New Build mod, Setakat (Fluffy22), Steelyglint, Technician. Original translation credits: abcdef..., Filthy Monkey, Holty07, JimByr, Lito602, Lucian, lukass, Racemate. Updated translation: nashathedog
Sweet! Thanks for the gift, this is a Happy New Year! :)
How will I have time for school now! :(
Thanks for the mod, you guys are great! :D
Thanks!
Thanks man, I was looking for it, mostly for Artifact Addon. I found it somewhere on my HDD and it's really cool.
I started replaying SGMs mods recently, last one (SGM 2.1+Misery1.2 was pretty cool with this addon).
Thank you , this is great *SGM-Repack* :)
Happy New Year to all stalkers :)
Thanks Nasha, you're truly the best of the best!
Happy New Year!
Very nice! Thanks and Happy New Year!
Been playing it for a couple of hours now and it's great! Put AN3-lite + SWTC on this and it looks and plays great!
can you give more info / reference for "AN3-lite + SWTC" please? thanks
Sure. AN3 Lite is Absolute Nature 3 Lite for the SGM mods and SWTC is a weather mod that is a great alternative to always using Atmosfear. Both should be available to download from ModDB if you do a search, or actually try the download page on Nashathedogs profile, he has a big list of all different mods there.
Thanks Nasha, great way to start the new year!
Cool mod! update looks neat, haven't played this SGM version. I will try it out some time before spring semester. TYVM David!
Is the 1.7 repack compatible with Absolute Nature 3?
The Lite version yes.
Moddb.com
Hello Nashthedog. I love playing SGM 1.7 Repack 2016 + AF 3. The question is, can I instal with absolute strukture or nature 3.1. Win 7 x64 / 16GB RAM GTX 680. Sorry for bad english. Thanks
Absolute Nature Lite Must start new game?
No need for a new game to use Absolute Nature 3 lite, it can be added any time.
I'm stuck on the mission for the personalized weapon at the cement factory. I've checked everywhere and im not finding it. I've checked the catwalk on the south east side, underground, the main building, but I'm just not finding it.
Nevermind i found it, but now I've got a new problem.
Expression : pm->m_animations.size()
Function : player_hud_motion_container::load
Line : 92
Description : motion not found [dsr1_idle_bore]
The Smasher seems to be having problems with its animations.
Bugger, I fixed that once so I'm not sure how the old file got back into the gamedata. To fix it go to
gamedata/configs/weapons/weapons/w_dsr1.ltx
and change line 167 to read like this
anm_bore = dsr1_idle
It's still crashing when i try to equip it. Only difference is now the crash log description is different to match the new anm name.
Description : motion not found [dsr1_idle]
What changes have you made to the gamedata?
I just downloaded it from Moddb to make sure it isn't any different to what I'm using and it's working fine. I installed it with and without Atmosfear 3 and added the gun and ammo to my start kit and it is working okay.
I've had another look at the files and it was the P90 I did an anm_bore type change for not the dsr1 so it will need to be changed back to idle_bore once we ascertain what you changed so you can fix it.
Other than a few sound files I haven't changed anything, although i changed the anim name back to what it was before and now its working oddly enough.
Strange? At least it's working now though...
Good mod
appreciated.
this mod have tools? I cant found.
Hi, Sorry for the late reply, If I miss a post and do not reply in future you can either post on my home page or message me to hear back quicker, There are several possible spots for each set of tools, You can either find them by searching or you can find an option to buy info on the tools whereabouts in one of the dialogue strings with Owl.
First of all, thanks a lot for this nice repack. It makes the installation a breeze.
However I'd like to ask for a favor, would it be possible for you to link me an "Invincible Quest NPC" mod or something similar. (I hate escort missions and my 5 man squad as well as the important Military guys seem to be cardboard cut-outs when it comes to fights with mutants) Alternatively the location of the character immunities in the ltx would be great.
Thanks for any help!
What is the difference from other versions?
ive gotten through most of your mod its been awesome i even done most of the side missions for a change awesome but coming to the inevitable end game jobs there is no body to search in pripyat on the transmitter mission so its game over because i cant be ordered to do anymore of the millitary jobs until i find that body
Once you activate that task you must go there before you leave the map, If you leave the map the body disappears. You need to go back to before you are given the task and this time when you get given the task do it. It's a well know bug in the vanilla game so I'm surprised you didn't know it.
So is this mode 2.o geonezis better taht sgm 2.2 becasue its look nicer but have only one extra mpa which i dont like. What is better and funnier mode for playing? Should i just donwlaod repack 1.7 for SGM 2.2 or to paly 2.0 geo?
Can I have a question?
Does this one include all maps of 2.2 version? 'cause I am using a laptop with core i3 and GMA HD graphics card so I am not sure that my laptop can handle the nature mod in ver 2.2
Or else, could anyone tell me how to disable graphics mod in ver 2.2?
Thank you very much for this awesome mod :)
One more question, Can I play this along with Call of Chernobyl, MSO and Asenal overhaul?
Christ no, are you insane? Essentially, you are asking if the cube fits through the round hole, with a triangular block, simultaneously! There is no way to integrate all these mods together unless you really know what you're doing, but even then....
Also, it has in the mod summary, this is 1.7 (vanilla).
Do I need 2.2 for this?
Hi guys I have 2 questions:
• 1 - How I leave a faction in which I 'm already joined ?
• 2 - How I have my group of stalkers faction in which I am bound ?
Thanks in advance & Greetings.
Have a Nice Day
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I'm downloading it, a BIG thank you guys!!
thanks for this great Mod. Is it possible to reduce the amount of zombies and mutans in the freeplay?
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How to change name of songs in MP3 device?
this is for 2.2 SGM ?
I'm using a jellyfish artifact with -2 radiation. When I use any other +2 artifact like a meat chunk, they do not negate each other. Rather, I still get radiation poisoning. I've never seen this behavior in a mod before.
Never mind, I just realized the jellyfish is nerfed, and is now only -1, not -2
guys please help... I want to add the Atmosfear 3 lite for SGM. I'm doing exactly as it says in the readme file - First install the AF3 lite, then the merge patch from the folder. When I start the new game it crashes with the bugtrap.
What im I doing wrong? Please help.