Sevo Mod Patch.
Patch A - C
-Fixes several more problems with the Plot List Enhancer (that I caused...oops!)
-Fixes a few missing/misplaced 'pedia entries (Thanks to Toys@Us for finding these)
-Civilopedia now shows version info
-Slaves no military or civilian support (no $$
-Slave freeing fixed (thanks to Woil & Kael)
-Destroyer/Battleship/Tank Mark V again require oil
-Mark V str reduced to 18
-Aegis str reduced to 30
-Several early unit balancers
-Natural gas now appears over ocean and can be accessed w/ platform, increased incidence by 50%
-Jungle burner message fixed
-Statue of Zeus converted to a commercial wonder, medieval infantry set aside (for now)
-Flanking Promos increased to 20%, 25%, 25% chance to withdraw
-Forts do not clear forest or jungle--both will add to defense bonus!
-Hyapist moved to Iron Working (trying to improve balance--he still doesn't require any resources)
-Spearman no longer requires copper or iron to build
-Maasai, Korean, Netherlands, Abyssinian Flags updated
-Commerce Arrows now optional (thanks to Simkodavid for font file undo)
-Defensive Alliance: Constitution; Permanent Alliance: Communism