Add file SEF Community Mod v7.10.1 (stable) (Update)
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SEFCommunityModv7.10.1_stable_Update.rar
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Patch
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Wiese32
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45.69mb (47,913,284 bytes)
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272 (4 today)
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28718e553765092e688da2fdfa06b3a5
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This is the second SEFC stable version and is an update for the v7.10 (main version)! READ MORE --->

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SEF Community Mod v7.10.1 (stable) (Update)
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Wiese32 Author
Wiese32

This is the official SEF Community Mod Discord: Discord.gg (Join the Discord to stay up to date and feel free to contribute to the SEF Community Mod)

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ilhom
ilhom

Nice. Thank you very much

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Natalia_Natalia
Natalia_Natalia

I would like for the next mod these two things for the CO-OP mode (off-line).
1-Stealth arrest without the need to scream after attacking with the Taser or with a blow.
2.Create a "Silent Mode" command so that the AI ​​does not scream when it sees a civilian or suspect.

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coderex
coderex

Should be a nice function!

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Guest
Guest

I would like to play on Barricaded Suspects in this mod. Please!

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freeeeeon
freeeeeon

Hello. I am engaged in the translation of the mod for the Russian audience of players.
And faced with such a problem, some new functions do not have classes in the * .INT file. And I cannot refer to the lines for an example:
[SwatCampaignMenu_Stats_MissionCompletedLabel]
StringA = "Missions Completed:"
I write in the * .INT file:
[SwatCampaignMenu_Stats_MissionCompletedLabel]
StringA="Выполненные миссии: "
and nothing changes. Although I manage to translate the rest of the parts. And if you can make Russian letters in the SwatFonts.utx file

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