Description

*WORKS IN ZANDRONUM NOW* This allows all 308 Scoredoom monsters to be used in Zdoom, GZdoom and Zandronum, as random replacements similar to Scoredoom. This will allow these monsters to be used without the scoredoom executable, so they can be used in the 3 most popular ports, with the very latest mods and wads etc... This version fixes a problem with the SpiderMastermind not being replaced at all...and fixes default chaingun sprite & sound override + plasmagun sound override, so default doom weapons are not affected, if just using the monster replacement wads.

Preview
Scoredoom Monster Replacement Randomizer V1.1.5
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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

Works in Zandronum now.

Reply Good karma+1 vote
stan_n1
stan_n1 - - 97 comments

it feels like a gift for this 'great' year, i always liked scoredoom, of course i tried doomrl with arsenalrl but scoredoom has something i dont dont how to even put it in words. thanks man!

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

cheers man, glad you enjoyed it.

Reply Good karma+1 vote
KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

i have 1 fair problem

Pain Elemental original version spawns 15 Lost souls
* When it killed, they spawn 30 Lost Souls

is this fine??
edit: i cant try to finish them it waste ammo

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

so original pain elemental spawns twice as many lost souls in this mod?
That wasnt planned no.

Reply Good karma+1 vote
ddraigcymraeg Author
ddraigcymraeg - - 48 comments

updated to v1.1.6 Fixes your issue, thanks for reporting.

Reply Good karma+2 votes
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