Description

Welcome to the latest update, this version fixes some major bugs introduced in the last version and soups up the UI, read the description for full changes.

Preview
Scale Mod + FA Economy 1.1
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Grilljanne
Grilljanne - - 42 comments

Fantastic work as always, gives me a reason to reinstall SC2 :)

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Shadowlord01 Author
Shadowlord01 - - 57 comments

Thank you, your welcome

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Holyhelmet
Holyhelmet - - 5 comments

Great mod, me and my buddy are having great fun on this. Definately improves the game.

Any chance you could create an advanced energy generator so we dont have to build loads of small ones. Maybe so it would produce something like 5x as much power and cost 5x as much to build and double its size to the normal ones?

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Reias
Reias - - 8 comments

Does this work with the Revamp mod?

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ja3309
ja3309 - - 12 comments

how install mods?

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Guest
Guest - - 688,627 comments

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Hitmaster
Hitmaster - - 1 comments

Is this Mod compatible with the newest version and the DLC?

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Corpus_Callosum
Corpus_Callosum - - 418 comments

When I try to put this into the Mod Manager, I am told there was a problem with the ICSharpCode thing, and I cannot put ANY mod into the Mod Manager because of this. I would really appreciate if someone could tell me why this isn't working.

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Guest
Guest - - 688,627 comments

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TheMelonator
TheMelonator - - 11 comments

It says conglict detected Lis: the four other .scd files. What do i do

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jelamb
jelamb - - 1 comments

This loads easily into the mod manager, but when I try launch using only this mod, SupCom2 starts to load (rotating mouse), then just stops. No feedback as to why. I'm using Windows 7, v1.02 of the mod manager, and the latest version of SupCom2 on Steam (which I believe is 1.26). Ideas?

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sztanin73
sztanin73 - - 51 comments

Great work,kograts and thanks for this mod! :)

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Jack_Jack
Jack_Jack - - 82 comments

I could not make patch 1.26 and mod manager work. Do not enter, any solution?

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Mr.-D
Mr.-D - - 722 comments

the mod manager got deleted hw do i play this?

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Csimbi
Csimbi - - 17 comments

Hello,
great mod, thanks!
There seems to be issues with the Campaign though.
The 'Steamed' map, in particular, on hard difficulty.
This is the map where Cmd. Gauge is supposed to be helping you against two enemy commanders.
Gauge barely builds anything, just walking around - and I can't kill either enemy commanders (I suppose some event does not trigger).
Tried restarting and playing a different strategy but I can't finish this map like this.

The next map, Cliff Diving, won't even start. (The "Click anywhere to start" thingie never comes up).

Any recommendations?
Thank you!

Some other things I noticed:
- Cybran Gantry feels huge.
- Cybran Destroyers are way slower than Battleships.

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