This is a release candidate for the SC2MM - it is a potentially unstable minor release but aims to fix a few pain points. See the description for more information.
Changes:
- UPDATE 07-10: Fixed overflow CSS to allow for extended LUA editor length
- No more HTTP requests for update checks (this should reduce the false positives thrown by antivirus solutions)
- jQuery is localized and will not be served from Google (this should prevent script errors for players who are not online)
- ModManagerVersion bug should be fixed (this should prevent SQLite database errors in some cases)
Instructions:
Download and extract the zip file. Go into the SC2MM folder that was extracted and select everything and copy. Find wherever these files currently exist on your system and paste over them (replacing everything). Then run SC2ModManager.exe
If you've never run SC2ModManager.exe before then just move the files to wherever you would like and run SC2ModManager.exe
Because I have not moved this to Electron yet and it is still a hybrid of javascript and C# you cannot run this successfully on a computer that does not have at least Internet Explorer 9 - Internet Explorer 11 is recommended. You'll also need .NET 4.5.1 or higher.
Please report any errors you encounter to me in a private message. I will then post resolutions to these problems as comments here once we get them figured out. Thank you!
wooooow
first update in a long time...are you guys still working on this mod?
They are indeed! Exciting things coming.
Sure in just a year
really? i cant wait then. hopefully there will be some new units.
i hope the community is still alive though...
Buenas, venia a preguntar como se debe ejecutar el mod para poder jugar en multijugador, ya que un amigo y yo lo intentamos teniendo todo instalado y funcional, pero no nos permite unirnos a la partida del otro en el multijugador. El mod esta genial y es una pasada, me gustaría poder jugarlo en multi, ayuda pls
¡Hola! Lo siento mi español no es bueno. Ir a la configuración y ver si el hash de su juego es el mismo en ambos equipos. Si es diferente, vuelva a instalarlo en ambos equipos
I seem to have a number of errors when running this along lines 412, 425, 544, and 523. These came with a fresh download and it renders the application unresponsive to pretty much anything that I try, unless it is to close the it.
Anything on fixes?
PM me the latest log file in the mod manager folder or the crash dump on your desktop if you have one
I have similar problem, can you help me?
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Umm, i'm having a problem with installing this and the revamp mod. It just sits in the folder and doesn't work.
Hello! Jump on Discord and ask for assistance in the # mod-manager-support channel
Discord.gg
Great mod - plz import war pillars to main mod, to able edit unit and other stuff. Cose after alfa 1.4 was unable to assemble mod in mod manager properly.
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hello, download and install the mod with the said instructions but when I open it I get script errors someone could help me
IT says an eror guys please help me, i want that to work someone can help me
I want to make alert, not to happen "Desync detected" in addition to moving left or right to activate and deactivate MOD it is necessary to return "unit cap" to initial configuration, otherwise it will give conflict and you can play on Steam SupCom 2.
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When I click "add" on the mod manager, nothing happens, I can't add any mods, thus I can not play revamp.
Feelsbadman.jpg
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Im window 10 user and i have problem with locating SC2 file
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i followed the instructions perfectly, i downloaded Supreme Commander 2013 i got into the mod managerm, i tried to do the revamp mod and it make the manager crash sp i tried to redownload it reinstall it now its giving me crash reports once or twice its making me very annoyed and losing patience. please help out to fix this!
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here error too maybe bc it W11(window 11)
and w10 too i was try get mod work but it error is same prossibly bug
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