- The game's radar should scale better in widescreen resolutions. No more 'egg of finding' - The sa-mp.cfg option nohudscale=1 and /hudscalefix client command can be used to toggle the radar scale fix - A bug introduced in 0.3.7-R2 PlayerPlaySound with sound ID 0 is fixed - Actors should be able to rotate again - The game timer wrapping could bug out functions like InterpolateCameraPos - More checks in the client for bad data (unoccupied sync, character aiming up/down)
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