A polished conversion of RTNP for UT99, complete with additional subplots that accompany 10 new levels - restored from cut beta content of Unreal. Version 1.1 HD now contains high-resolution skins for all the new beta/custom skins!
Return to Na Pali Ultimate Edition is a polished conversion of RTNP for UT99, complete with additional subplots that accompany 10 new levels from restored beta content of Unreal. It also contains many OldSkool Mod features such as permanent carcasses and decals, as well as a new menu. Version 1.1 HD now contains high-resolution skins for all the new custom skins, as well as a few extra surprises! This is meant to be used alongside the recently released High-Res Skins mod.
What comes with Return to Na Pali Ultimate Edition?
What is new with Version 1.1 HD?
Not long ago, a High-Res Skins mod was released that replaced all the low-res skins of Unreal & RTNP with high-resolution, detailed versions. However, the mod does not contain any HD skin replacements for the new custom skins or beta skins unique to the Ultimate Edition of RTNP. This new HD version of RTNPUE remedies that!
Here is quick list of added features to V1.1 HD:
What is the Limbo Difficulty Mutator?
As veteran players are aware, the "Unreal" skill setting for RTNP can be too easy. It is for this reason that I included the "Limbo difficulty mutator". Use this mutator if you want a true challenge! It will make the game harder by increasing the health of the monsters as well as making them faster, do more damage, and shoot faster projectiles.
In order to use it, go to the 'New' menu under game, and select "mutators". Browse the list until you find 'Unreal: Limbo for RTNPUE'. Add this to the list by double clicking or dragging it over. You can configure the settings of this mod by going to the mod window, and selecting "Limbo Difficulty Settings". The values are set to what I believe to be the most balanced by default. Remember to conserve your ammunition with this mutator enabled!
Just as a reference, I use these values to play the RTNPUE conversion (these are set by default):
DamageScale=0.700000
HealthScale=1.000000
GroundspeedScale=0.750000
ProjectileSpeedScale=0.800000
AirspeedScale=0.850000
WaterspeedScale=1.000000
SightRadiusScale=1.000000
This mod can also be used with the original Unreal game with the oldskool mod by Usaar33. For more detailed information about this mod, read the file called "Limbo.txt", located in this ZIP archive.
NOTE: RTNPUEv1.1 HD comes with an updated version of the Limbo mutator. This new version fixes a small bug with some ScriptedPawns not dying during scripted sequences like they were supposed to. An example is Hexephet, when the Skaarj Trooper at the very start would survive the blast due to the mutator increasing its health.
Installation / Configuration
1. There are several methods that can be used to play this mod, but first you must extract the .ZIP archive to the Unreal Tournament folder. MAKE SURE to keep folder names intact while extracting, so that all the files go to the right place. I don't recommend manually copying the files over, because some of them go into new folders.
2. Before choosing a method below, make sure you have the "OldSkool" mod by Usaar33 installed, as well as the "oldmodels". If you do not already have them, then simply run the files "oldskool239.umod", and "oldmodels.umod", included with this Zip file (follow the instructions on the screen when you install them). Also, make sure your copy of Unreal Tournament is patched to version 436.
3.
METHOD #1: This method will install the conversion using your default UT settings. If you want the RTNP flyby and controls set automatically, skip this and go to Method #2.
-After extracting this conversion to the Unreal Tournament folder, open the game as you normally would. Once in the game, go to the "mod" menu, and click on "Enable RTNP: Ultimate Edition menu". This will change the appearance of the in-game menu (don't worry, it can be reverted). You may need to restart the game after performing this step if you had the oldskool menu enabled.
-There are some controls you'll need to configure, located in the options menu, under the "controls" tab. Under the main controls section, I recommend setting keys to "Activate Item", "Next Item", and "Previous Item". Then, scroll down to the new section called "useful", and set "quicksave", "quickload", and "activate translator". The rest of the controls are optional. There is a Reload key that you can use to reload the automag, but it's not required.
-Now all you have to do is go to the "Game" menu, and click on "New" to start a new game! Don't forget to select the player you want to use before starting a game, and add any mutator you wish to use. I highly recommend adding the Limbo difficulty mutator (included with this mod) if you think the Unreal skill is too easy. Read the "Limbo Difficulty Mutator" section below for more details!
METHOD #2: This method will copy your old config files and automatically set some controls in the new ones - as well as the RTNP flyby. Choose this method if you want everything configured automatically, while keeping UnrealTournament.ini and user.ini UNCHANGED. New config files will be used.
-After extracting the contents of the ZIP archive, search for a file called "RTNP Ultimate Edition.bat" in the Unreal Tournament main folder. This file will launch UnrealTournament with the mod. The first time you open this file, it will copy UnrealTournament.ini file and User.ini, and modify some settings in the copies. I recommend creating a shortcut to this file somewhere, since you will be using it each time you play this mod.
-If you want to change the new controls, go to the "controls" tab in the Options/Preferences menu in the game. Some new controls in the main section are "Activate Item", "Next Item", and "Previous Item". There is also a new section called "useful" that has "quicksave", "quickload", and "activate translator". There is also an optional Reload key for the Automag.
-Now all you have to do is go to the "Game" menu, and click on "New" to start a new game! Don't forget to select the player you want to use before starting a game, and add any mutator you wish to use. I highly recommend adding the Limbo difficulty mutator (included with this mod) if you think the Unreal skill is too easy. Read the "Limbo Difficulty Mutator" section below for more details!
4. For the v1.1 HD Edition of RTNPUE, you must make sure you enable S3TC textures in advanced properties! To do this, open the console in-game and type "preferences". Go down to render, and select the drivers you are using. The option "UseS3TC" will appear in the list, and should be set to "true". Also, don't forget to download the HD Skins pack to be used alongside this! It can be found here
5. ALSO DON'T FORGET: Make sure you turn on volumetric lighting when you play this! By default, Unreal Tournament has this option set to off. You can find it by opening the console in the game, and typing "preferences". This will open an advanced options window. Go to "rendering", and select the driver you are using. The option can be found there. If this is turned off, you will NOT see any of the great fog effects in the game! I also recommend downloading the incredibly awesome OpenGL/Direct3D drivers found on this site, although this step is not mandatory: Cwdohnal.com
Credits
Version 1.1 HD Credits:
Holy ****! That is bloody incredible! Fantastic work!!!
Wait, so this is for a mod for Unreal Tournament? Not Unreal?
Yes, it is for UT99 using the Oldskool mod. The instructions in the description give all that information, as well as how to configure the mod. ;)
hey can you help im trying to get past with merc shipping lane level
You have to go past the first few ships to the giant lake at the end of the map (the one with a palm tree stuck in rocks). There is a ship stuck in the mountain there above the lake. Walk around the side of the ship, where there is an "alleyway" between the ship and the cliff (you will find a pirate book there). From there, jump up on the ship using the ramp, and climb along the edge until you can jump inside the entrance of the ship from above.
ok thanks can you and hd skins for operation na pali to?
I believe you are talking about the UT weapons/inventory, which I have no plans to do at this time. It would take months to complete those weapons, and I am completely burned out on skinning (I accomplished my goal). However, If someone else wants to do them, I can help them out and even update the pack with their skins. All someone has to do is send me the skin files, and I can take care of the rest (the coding and all).
requires RTNP?
No, read the damn description.
Could anyone here help me ?? I download the mod and installed it only problem is nots in HD.The HD skins work but all of the back ground and environmental textures are all the low resolution ones. Does the mod come with the HD textures or do i need to download them ?? Anyone help with this would be appreciated.
Hi there,for the world textures, you need to download Ahaigh01's texture pack, which can be found here:
Sites.google.com
Read those installation instructions carefully, and use them alongside my HD Skins mutator.
I installed UT99 HD4K Extreme Edition 3.5, UnrealHD v3.1 Full, and Darknovismc's DirectX 11 renderer before installing RTNPUE, but only Render>Direct3D 9 Support has the UseS3TC option. Direct3D 11 support doesn't. Am I doing something wrong, or does this not work with DirectX 11?