This is the second beta version, entitled the "Successors" update, for Roma Universalis, the Europa Universalis IV total conversion mod. Works with Europa Universalis v1.14
Installation:
Put in "My Documents/Paradox Interactive/Europa Universalis IV/mods/"
Load up EUIV, and select the mod from the launcher.
Changelog
Macedon:
- New event chain simulating Alexander the Great's conquest of the Persian Empire and the splitting up of it
- Changed national ideas, making Macedon one of the strongest military powers in the game
- New flag
Carthage:
- New event that will randomly pop up giving the option to preserve the monarchy or convert to an oligarchy
Nanda:
- Will convert to Maurya after Alexander's conquests or, if a player, be given the choice to convert to the Mauryan empire and receive claims on India
The Successors:
- Added Ptolemaic Egypt, the Lysimachids, the Antigonids, and the Seleucid Empire as Successor Kingdoms
Bookmarks:
- Added a new 323 BC bookmark to allow playing as one of the Successor Kingdoms
- Main Grand Campaign bookmark should be used to play as Macedon and fight against the Successor Kingdoms or attempt to preserve the Empire
Naval:
- Ships now cost manpower to repair and recruit; when damaged, ships that are being repaired will draw from your manpower pool.
- Galleys now cost 250 manpower, heavy ships 500 manpower, transports 100 manpower, and light ships 200 manpowers.
Religion:
- Religion descriptions have been implemented into the game to increase immersion
- Balanced out religious bonuses across the board, making some that were previously overpowered a bit more balanced
- Added several flavor events to the Seleucids, Baktria, and Ptolemaic Egypt to convert to domestic/neighboring majority religions if desired
- Added in religious rebels for all religions, previously missing
- Norse religion renamed to Germanic
- Polytheistic and Middle Eastern religion groups can now form personal unions and have Defenders of the Faith
New nations:
- Added the Mauryan Empire, Ptolemaic Egypt, the Seleucid Empire, the Lysimachids, and the Antigonids as new countries
Techs:
- Streamlined technology costs, with Tribal and Nomadic governments having an increase in tech costs while countries outside of Italy and Greece have lower tech costs
- Added a reformation/westernization decision for Tribal and Nomad governments to reform from their government into a more centralized and western government
Terra incognita:
- Most civilizations/tech groups have a much larger view of the world map now, with the Hellenic knowing the most of the known world (from Britain to the Indian border)
Rome:
- New flag and darker, more imperial-looking red map color for Rome
Loading screens:
- Brand new beautiful loading screens
- New title card
- New main menu logo for the mod
- Fixed some issues with music
Trade:
- Carthage is now the world's only end node
Development/Map:
- Development levels significantly increased in Italy, Iberia, western Persia, Assyria, Gaul, Greece, and Baktria; significantly decreased in Sogdia, Parthia, and eastern Persia
- Some new province names for historically significant provinces like Gaugamela and Babylon
National Ideas:
- National Ideas added for the Mauryan Empire, the Nanda Empire, Epirus, Syracuse, Magna Graecia, Samnium, Lysimachids, Ptolemaic Egypt, Antigonids, Seleucids, Bosporon, Ancient Egyptian, North African, Carthaginian, Etruscan, and Italian nations
i cant download the mod:/
Can you provide a few more details on the issue that you're having?
can i play this mod with the new EU4 v1.15 ?????
Make an account. It magically made a bunch of downloads easier for me.
for which version of the game is the mod?
Europa Universalis IV v1.14
thank you
Am I able to play it on 1.15.**
is there any version of 1.26.0.0 ? i seemly can't find it or is it not updated ?
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This is the error I get when I run EU4 with your mod. Note that this is the only mod I have running. I deleted all of the binary images so it is easier to read. Also I am using a 2013 Macbook Air 13 inches if that helps
Process: eu4 [25111]
Path: /Users/USER/Music/*/eu4.app/Contents/MacOS/eu4
Identifier: ???
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: eu4 [25111]
User ID: 502
Date/Time: 2015-12-24 15:11:32.270 -0500
OS Version: Mac OS X 10.11.1 (15B42)
Report Version: 11
Anonymous UUID: CF35A00D-68AD-8A25-4550-3427F8182800
Sleep/Wake UUID: 7D9A2183-B91E-4784-A8C8-F49A0F734FF4
Time Awake Since Boot: 320000 seconds
Time Since Wake: 16000 seconds
System Integrity Protection: enabled
Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager
Exception Type: EXC_CRASH (SIGSEGV)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Thread 0:: Dispatch queue: com.apple.main-thread
0 0x006dbf99 CTechnologyStatus::ApplyAllTechnologies() + 89
1 0x001e17fc CCountry::InitPostRead() + 26
2 0x00dd8887 CPersistent::Read(CReader&) + 215
3 0x001bdfb5 CCountryDataBase::ReadCountryFiles() + 273
4 0x000e9b1f CEU4Application::LoadDatabases() + 17051
5 0x000e3123 CEU4Application::InitGame() + 1579
6 0x000dde7d CEU4Application::Init() + 1261
7 0x0056f130 main + 30088
8 0x000074d5 start + 53
Thread 1 Crashed:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9b3fd8b2 kevent_qos + 10
1 libdispatch.dylib 0x99cbf792 _dispatch_mgr_invoke + 234
2 libdispatch.dylib 0x99cbf366 _dispatch_mgr_thread + 52
Thread 2:: OGG_BufferNextBuffer
0 libsystem_kernel.dylib 0x9b3f619a mach_wait_until + 10
1 libsystem_c.dylib 0x9a8dd7c6 nanosleep + 360
2 0x00f66694 SDL_Delay + 100
3 0x010023ae OGG_BufferNextBuffer + 76
4 0x00f658df SDL_RunThread + 111
5 0x00f65227 RunThread + 23
6 libsystem_pthread.dylib 0x91efe794 _pthread_body + 138
7 libsystem_pthread.dylib 0x91efe70a _pthread_start + 155
8 libsystem_pthread.dylib 0x91efbfa6 thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x9b3fce16 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x91efe35f _pthread_wqthread + 1289
2 libsystem_pthread.dylib 0x91efbf82 start_wqthread + 34
Thread 4:
0 libsystem_kernel.dylib 0x9b3fce16 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x91efe35f _pthread_wqthread + 1289
2 libsystem_pthread.dylib 0x91efbf82 start_wqthread + 34
Thread 1 crashed with X86 Thread State (32-bit):
eax: 0x00000004 ebx: 0x00000001 ecx: 0xb009265c edx: 0x9b3fd8b2
edi: 0xb00926d0 esi: 0x99cbf6b9 ebp: 0xb00926f8 esp: 0xb009265c
ss: 0x00000023 efl: 0x00000287 eip: 0x9b3fd8b2 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x41802ffe
Logical CPU: 0
Error Code: 0x00000176
Trap Number: 132
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 121880
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=205.9M resident=0K(0%) swapped_out_or_unallocated=205.9M(100%)
Writable regions: Total=521.2M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=521.2M(100%)
Sorry, to my knowledge, the game does NOT work for Mac or Linux. I have Windows and have designed it solely for Windows. I apologize for any misunderstanding.
unit pack in roman soldiers with gun, WTF!!¿?
Don't have any custom unit models for the mod. Sorry!
in the future , you will can have custom models?
after loading "data base" the game force close
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Good mod. A little criticism however, for the non-historic names of many regions. For example, Erzurum got its name after the Ottomans conquered it, and during the 5th century it was called Kars. Shirvan was called Paytakaran in the 5th century also. I can help you in regards to what these lands were called back then if you don't have any sources.
it doesnt support 1.12
Can i run this mod with the newest version of the game 1.17??
Why the **** won't you just put this on the steam workshop? I was looking forward for playing this, but my browser blocks the files every single time, saying they are malicious. And i regularly download mods here without this problem, so i have my reasons to be alarmed.
Is mod dead? like literally 2 years since last update
can you update this please
is this gonna be updated or no?
я могу запустить мод на 1.12.2.0
but to version 1.24.0
I have an issue with the interface. All the countries on the map are called with there tags. Any idea how i could solve it?