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Full release of Roar of Conquest 4.0, Stand-Alone Installation.

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Roar of Conquest 4.0
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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

If you are experiencing any crashes or problems in your mod, please locate the 'system.log' file located here: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\Roar of Conquest 4.0. Open the file using Notepad, and then copy whatever text is on the log. Paste this information in you bug report to me; this will help me out enormously in trying to help you guys fix the problem. Thanks in advance!

Edit: Please paste the log report at this Discord link: Discord.com under the text channel roc_bug_reports

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pizzaman6
pizzaman6 - - 275 comments

It's cool that you did the Latin Empire! I know gameplay is a big consideration, but you should consider changing the borders of the Byzantines and Latin Empire to be more accurate to 1220. You might be able to use this website:

Geacron.com

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

I went for a balance between historical accuracy and gameplay balance. I know I could have, from a historical perspective, given the Latin Empire more territory, but I decided against it because I felt it would make the new faction a bit too strong.

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Guest
Guest - - 689,282 comments

Did it work for no steam users?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Yes, it works for non-steam users.

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Guest
Guest - - 689,282 comments

Did not work for me. Do not load campaign . When click to start campaign it come back to main menu.

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Did you follow all the installation instructions? And do you have your copy of the game on your C drive?

Edit: You say that when you try to start a campaign, it goes back to the main menu. Can you show me what your 'system.log' file says?

Edit #2: do you have any other mods for Medieval II installed?

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Regan712
Regan712 - - 140 comments

Thanks dawg

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Glad you like it! :D

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Zahav88
Zahav88 - - 72 comments

You dont need to default install the mod in c drive. As long as all other installation steps are in check,mainly the kingdoms.exe requirement, you can launch the roar of conquest.exe from D drive, F drive, whatever. It should not be cause of crashes, big resourceful games and mods should not be installed in c drive, that slows down the general system performance.

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Thank you for the explanation; some people have been reaching out to me wondering if the mod would not work on non-C drives. In fact, the reason I stopped including ready-made shortcuts in the installation was because it would not work on non-C drives. Cheers!

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Guest
Guest - - 689,282 comments

What is the recommend difficulty for expert player thank you

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Hard/Hard difficulty or above.

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Guest
Guest - - 689,282 comments

Amazing work, thank you

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diamond
diamond - - 21 comments

Hi,

Your launcher doesn't work for me. I have followed all of your installation instructions but when I run Roar of Conquest 4.0.exe I get the usual old message: "Unable to locate Kingdoms.exe. Run launcher again to get another dialog." Running it again doesn't help. Here's my situation.

My Medieval II Total War folder is F:\SteamLibrary\steamapps\common\Medieval II Total War. This is an external SSD. I also happen to have SS 6.4 installed in a separate folder in the mods folder and it runs just fine, i.e. I have made the Kingdoms.exe copy.

I'm guessing that all your launcher does is to run Kingdoms.exe with some command parameters. But if not, is there a fix I can make to Roar of Conquest 4.0.cfg that might work?

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Guest
Guest - - 689,282 comments

This comment is currently awaiting admin approval, join now to view.

diamond
diamond - - 21 comments

This is just another thought. It would be far better if your launcher just put up a file selection window and let the user browser to his version of Kingdoms.exe.

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diamond
diamond - - 21 comments

FOUND A SOLUTION!

I had set my version of Kingdoms.exe to have administrative privileges. Not sure why and it works for Stainless Steel. Anyway, I took that off and your launcher now works.

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

And there you go. :D

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Guest
Guest - - 689,282 comments

Could you elaborate on what you did to the kingdoms.exe to get the launcher to run? I've ran everything as instructed but the launcher still can't find kingdoms

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Did you make sure that the name of the folder is "Medieval II Total War" and not "Medieval II - Total War"?

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Guest
Guest - - 689,282 comments

Is this early or late campaign only?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Late campaign only.

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Guest
Guest - - 689,282 comments

Hey, i cant get to run the Large_Address_Aware file and when i try to start the mod it says that i dont have kingdoms.exe file in my medieval folder which is there but it dosnt sees it. help pls <3

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

What kind of error did you get when you tried to run the LAA file? As for not seeing kingdoms.exe, try to give kingdoms.exe administrative privileges and see if that works.

I apologize for taking so long to get back to you!

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