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OUTDATED VERSION. DOWNLOAD REMAINS FOR ARCHIVAL PURPOSES ONLY.

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Rise of the Mandalorians: Defintive Edition [Skirmish Beta]
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the_Farseer Author
the_Farseer - - 6,407 comments

Steam Workshop version is forthcoming, if you intend to use that platform to install.

THE WAIT IS OVER!

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Demosfenrus
Demosfenrus - - 143 comments

Hi friend, I don’t understand how to install this mod, please write instructions for me

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Mengu
Mengu - - 1,144 comments

Oooh, it's finally out! Will begin downloading once it finished processing. Thanks for your dedication!

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the_Farseer Author
the_Farseer - - 6,407 comments

And thank you for yours! I know it's been a long wait :) I hope you enjoy!

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Thrax999
Thrax999 - - 300 comments

Gentlemen,

SoonTM has become NowTM.

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the_Farseer Author
the_Farseer - - 6,407 comments

Yes, we have rebranded!

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Duquesne747
Duquesne747 - - 18 comments

I know what I'm doing when I get home ;-)

Thank you Farseer, and cheers to all your hard work, and many dedicated followers whose appetites shall be sated tonight!

Edit: Oh, and of course Kudos to the rest of the team.

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the_Farseer Author
the_Farseer - - 6,407 comments

I truly hope so! This gap between upload and feedback is always the most anxious time. So much passion has been put into this that I just hope everyone enjoys it!

Edit to your edit: In this case, TEAM does have an "I". lol. This mod was a solo project. There are some valuable people who did advise and at times gift assets but there has never been a team all working on it. Nonetheless, I thank you!

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Admiral-Ash
Admiral-Ash - - 1,809 comments

Wait I thought you said it would days before we saw anything.

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the_Farseer Author
the_Farseer - - 6,407 comments

Well I mean, I can remove it for a few days if you like? Lol

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george76
george76 - - 1,283 comments

This shall be a day long remembered, Moddb has seen the release of the Rise of the Mandalorians Definitive Edition.

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the_Farseer Author
the_Farseer - - 6,407 comments

It has become more powerful than you can possibly imagine!

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JayTheGam3r
JayTheGam3r - - 1,869 comments

Oh. Its on now

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the_Farseer Author
the_Farseer - - 6,407 comments

I expect some lets-play footage ;) lol

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Zess1664
Zess1664 - - 37 comments

I found a small bug: the first squad that you place on the battlefield doubles it's own cost in pop . For the first time - when placing, the second time - at the end of unloading from transport.
It's work for infantry 1 pop squads.

Sorry for bad english

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the_Farseer Author
the_Farseer - - 6,407 comments

Can you tell me specifically which unit does this?

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Wordsarecool
Wordsarecool - - 421 comments

This bug is present in almost all mods. I believe it has something to do with the container or transport unit Im not sure its fixable.

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the_Farseer Author
the_Farseer - - 6,407 comments

Yeah this almost sounds like an issue with the base game. I will take a look nonetheless and see if its fixable.

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Zess1664
Zess1664 - - 37 comments

Upd.
I didn't have time to play a lot today, but I found another bug and one small graphical error.
The graphical error is noticeable when playing on winter maps: winter bush shows the upper border of it's sprite.
Another bug concerns the Mandalorian anti-infantry turret: it doesn't turn towards the enemy and doesn't attack, even when I point target manually.

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the_Farseer Author
the_Farseer - - 6,407 comments

I definitely don't have that issue with the turret on my end, neither do the people I have tested with. I'm really not sure what would cause that.

As for the graphical error, can you private message me a screenshot of what you are seeing?

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Zess1664
Zess1664 - - 37 comments

Hm
I checked the turret again on the same map and it work now.
Strange.
Does it's weapon have a dead zone?
Because I am ready to swear that I saw a rebel infantry squad attacking the turret from close range, and it didn't even turns in their direction.
Is there anything that can turn off the turret in the early stages of the game?

Yes, of course, here you can see this thin lines.
Hkar.ru , Hkar.ru

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the_Farseer Author
the_Farseer - - 6,407 comments

The weapon does have a dead zone if you are VERY close to it. This is true of the original game too. Otherwise it should always work.

I see the error on the grass there. Looks like a UV or texture problem. Easy to fix. Thanks!

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Zess1664
Zess1664 - - 37 comments

New day, new bugs.
Imperial officer use old model, stormtrooper has T-pose animation bug (sometimes and only in stand)
Hkar.ru
Hkar.ru

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Zess1664
Zess1664 - - 37 comments

UPD.
Also I often encounter the fact that my infantry, including the AT ones, don't attack the turrets.
Is this normal?

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Wordsarecool
Wordsarecool - - 421 comments

Neither of the ground commanders have new models. I wouldn't be surprised if he removes them entirely, though I rather liked the ground commanders (much, much more than the space ones, at least). Would be cool if they got a modified (shorter-ranged) version of Ackbar's concentrate fire ability or something.

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Zess1664
Zess1664 - - 37 comments

In fact, I can agree with the removal of ground commanders as a "regular" unit, but it would be great to have kinda "heroic" version of it.
Btw, I am more saddened by the fact that AT-AT no longer drop infantry squads.

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the_Farseer Author
the_Farseer - - 6,407 comments

The infantry drop ability was removed because it was extremely bugged...since the release of the game. It would often lead to the ATAT getting stuck in places.

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the_Farseer Author
the_Farseer - - 6,407 comments

They were meant to have been removed. They will return when Galactic Conquest is released. Not sure how I missed that one...

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the_Farseer Author
the_Farseer - - 6,407 comments

Interesting... Infantry idle animation glitch on the snowtroopers. Will fix. Thanks!

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Zess1664
Zess1664 - - 37 comments

I apologize, but what about anti-infantry turrets?
I checked the rebel and imperial turrets and they killed the infantry in large numbers, but the soldiers didn't attack them.
Even nova-troopers didn't shoot at turret.
Turrets can take damage only at the line of fire (for example, close to another building that can be attacked).
At the same time AA- and AT-turrets don't have this problem.

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the_Farseer Author
the_Farseer - - 6,407 comments

I haven't encountered this so let me do some tests.

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DarthSolous
DarthSolous - - 528 comments

Awesome! Now I must play near-endless skirmish matches as Mandos to psych myself up for the future campaign release.

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the_Farseer Author
the_Farseer - - 6,407 comments

Have fun! ;)

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PapaGhost117
PapaGhost117 - - 8 comments

OH MY GOD!!!! I've been looking forward to this for years....well looks like I won't be sleeping well, amazing work and thanks so much for releasing this

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the_Farseer Author
the_Farseer - - 6,407 comments

Sleep is good...Mandalorians are better :) You're welcome and I hope its all you've been waiting for

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GideonRavenor
GideonRavenor - - 14 comments

My heart rate just spiked when I saw the release. In the best sort of way. My body is ready. :3

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the_Farseer Author
the_Farseer - - 6,407 comments

Keep a defib on standby lol...i dont want to be sued XD haha

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ISDVader
ISDVader - - 25 comments

Farseer, thank's for developing this mod over the course of ten years. You just rock man^^
Your mod is just great, the artwork, the unit stats. Just incredible and amazing work!

PS: The Basilisk war droid destroyed my T2B-Tanks (first match, I'm no rebel scum!) and surpirsed me very much :P

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the_Farseer Author
the_Farseer - - 6,407 comments

Oh yeah, the Basilisks are expensive but...well they are Basilisks haha. Get rekt T2b!

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Jeroenimo
Jeroenimo - - 6,765 comments

Congrats on the release! It's been a long road there mate, well done.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks man! Appreciate all your support.

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Marekmandalorian
Marekmandalorian - - 66 comments

Damn dude, I love your artstyle, all the units look so nice and you did an amazing job on all the structures! I have to ask though, if I remember correctly previous versions of the mod had jacen and jaina solo, will you be incorporating them along with the campaign?

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the_Farseer Author
the_Farseer - - 6,407 comments

Unfortunately no. The hero roster is very balanced now and the game can only have so many units before it becomes unstable (starts to lag, crash etc). So the current roster will be final. I am glad you like what you see though!

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Marekmandalorian
Marekmandalorian - - 66 comments

Fair enough man, thank you for all your hard work, I am looking forward to the full release!

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forestfur147
forestfur147 - - 63 comments

Another piece of absolute brilliance, Farseer. Just like the previous version, this version is perfectly balanced and everything looks great! This is the only mod I have ever given a 10/10, and it definitely deserves it. Great job.

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the_Farseer Author
the_Farseer - - 6,407 comments

Wow thanks! Glad all the waiting was worth it.

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Toast-Lord
Toast-Lord - - 14 comments

PRAISE BE! OYA!

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the_Farseer Author
the_Farseer - - 6,407 comments

Oya manda!

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wahyuhandika
wahyuhandika - - 1 comments

im very enjoy the skirmish, and im so excited for the galactic conquest,
thanks for your hardwork

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Sternjaeger
Sternjaeger - - 328 comments

I'll wait the Galactic Conquest.

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