Resurrection of Evil compatibility patch for Doom 3 Redux mod.
This is a quick compilation to make Resurrection of Evil addon compatible with Doom 3 Redux 2.0 RC mod by Clear_strelok.
Based on work by modders (alphabetically): Arl, Clear_strelok, Rivarez, Sikkpin, Venom. My respect to you, people!
Version 2 fixes all previously know bugs -- all the lights and sounds are now in place and work as intended. Grabbergun's target lock spinner is back. Added some improved character meshes (source is unknown) and enabled some additional self-shadows for monsters and NPCs.
This version also features customized HUD from Redux (2.0 RC Update 1). The HUD includes RoE-specific weapon and item icons modified to match Redux style.
This patch is tested to work with retail Doom 3 on Windows 10 x64.
Installation: place zd3xp_redux_compatch.pk4 (replace the existing one, if any) and zredux_arrow.pk4, and optionally zpakv00_splash169.pk4 or zpakv00_splash1610.pk4 matching your display's aspect ratio, into your Doom 3\d3xp folder.
Run using "+set fs_game d3xp +set fs_game_base redux" option (without the quotation marks).
Includes optional launch screen from Venom's mainmenu mod, modified for the Mars to look more round rather than oval, and hell1 load screen from Arl's improvements modified to bring back original pentagram (or whatever that is) symbol at the background.