DrIstvaan has made some changes in Renaissance 2.7.
Following changes have been made by DrIstvaan in Renaissance 2.7...
-Balanced income more in favor of trade against taxes. Also increased upkeep cost (to avoid having so much money that we can't do anything with it).
-Increased unrest from No Governance, Turmoil and Religious Unrest, but also the law bonus from garrison and law buildings.
-Increased poopulation growth penalty from squalor and plague, but also increased bonus from health.
-Toned WAY down happiness/law bonus from buildings. Now every level of a building gives an additional +2 bonus, reaching the original +10 at level 5. (I was somewhat shocked to see a happiness of +320% in Milan at the start of the game, with only some basic buildings.)
-Added limit for spies and assassins (in order of building level): 2S/0A, 2S/2A, 3S/3A, infinite S/4A, inf.S/inf.A.
-New limits for priests and merchants (in order of building level): 1, 2, 2, 3, 4
However there was a bug where infinite spies could be recruited, he fixed it.
Also this contains the teutonic version.
To install extract the files to your mtw2 folder, and NOT the data, thus it will overwrite your renaissance data.
If you want to play as the teutonic order, replace the files in the data with the ones in the "teutonic version" folder.
Thanks goes to DrIstvaan for making this.
Also, recommended you have renaissance 2.7 installed first.