This mod by the RI team creates a scenario whereby the ten lost tribes of Israel did not disappear from history. Features include new faction, new flag, improved combat and more. See File/Full Details for more info.
A FANTASY MOD FOR EUROPA UNIVERSALIS: ROME
Current version: 0.5
May 13th, 2008
DOWNLOAD THE CURRENT BETA HERE.
BEAR IN MIND... that this is still a BETA. It is not yet intended to be played as a full game. Only download if you are willing to play test sessions to help get this mod ready for its official release.
ALSO, please remember to delete your current version of Regnum Iudaeorum before installing version 0.5!
Firstly, I would like to give credit to Vladislav. His idea of creating a nation of a lost Jewish tribe is what inspired this mod. His mod is A lost tribe of Jews. However, this is where the similarities stop. Our mods are quite different.
What is Regnum Iudaeorum?
Regnum Iudaeorum is a fantasy mod for EU:Rome (as the name implies). It is based on a "what if?" scenario. What if the lost ten tribes of Israel didn't disappear from history? Well, in Regnum Iudaeorum, they didn't. In the chaotic fall of the Assyrian and Babylonian Empires the Ten Tribes found their chance to escape the tyranny of the Eastern Empires once and for all. A Second Exodus took place, in which the people migrated north through the Caucasus and then west across the Stepppes and into Europe. After crossing a great body of water, they encountered a strange new land, a new Canaan for them to settle... Britannia.
Does this mod only focus on the Lost Ten Tribes of Israel?
No. While the Lost Ten Tribes (who in this mod now live in the Kingdom of Ephraim) are the main focus of the mod, other changes have been made as well, to make the game more immersive. A list of changes can be found further down in the "Features" section.
When will you release this as a playable mod?
The Beta has been released, and you can download the latest version of the Beta at the top of the page. We are still a ways from the final version, however.
New Factions: The Kingdom Of Ephraim, the Trinovantes, the Catuvellauni, the Ordovices, the Coritani, the Brigantes, the Votadini, the Caledonii, the Robogdii, the Blanii, the Nagnates, and the Iverni
New Flag For The Kingdom Of Ephraim (courtesy of etycaj and Soarom)
Improved Combat (minimizes ping-ponging. courtesy of Keraunos and his Improved Military Mod)
Non-Tribal Governments Now Have 1 Extra Idea Slot
More Historic And Realistic Hebrew and Greek Names
Many Pre-Existing Factions Given More Accurate Names (still in progress)
Provinces In Britain Renamed
Briton Culture Group (Sub-Cultures Are Britannic, Pictish, And Hibernian)
Changes and additions in version 0.5
--New factions, the Robogdii, the Blanii, the Nagnates, and the Iverni
--Spelling correction. The name "Joseph" should now appear properly, and should no longer be spelled "Jospeh"
--Strait between Robogdia and Votadinia removed
Inspiration For The Mod:
Creators Of Such A Wonferfully Modable Game
The Paradox Dev Team
Mods Used (In Whole Or In Part) By Regnum Iudaeorum
Improved Military Mod by Keraunos