Description

Please follow the README file, or below for installation instructions. Includes various versions for steam or retail/GoG with map arrow options. I think it will require 'Fortunes' DLC to work properly. Change notes can be found below.

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RealMode v1.3
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jagdtiger44
jagdtiger44 - - 82 comments

nice

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Guest
Guest - - 688,994 comments

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Guest
Guest - - 688,994 comments

Is it possible to create bots that are capable of playing multiplayer modes such as Capture The Diamond? I know there is FCAM for the original game so I am wondering if it can be done for FC2 as well. If so, where would be a good place to start looking? It is something I would be interested in working on in the future.

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StoatOats Author
StoatOats - - 141 comments

I have not looked into the multiplayer aspect of this game at all so I wouldnt be able to help you. I think there is a 'mod' which allows you to add bots into maps, but I do not know how they behave. Perhaps that would be a good place to start looking?

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DaciaJC
DaciaJC - - 1 comments

StoatOats: you have done this game a wonderful service. Your mod makes so many sensible changes that completely revamp the gameplay. Damned fine job, sir.

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StoatOats Author
StoatOats - - 141 comments

Thanks DaciaJC, Your comment has honestly made my day.
Glad you are enjoying it.

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Guest
Guest - - 688,994 comments

Just wanted to say I appreciate your work on this mod a lot, thanks.
It's a shame what we can do with this game is so limited, it really has so much potential.
That being said, your mod does a lot to make the game better, so thanks for all the time you've put into it.

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ITomoya
ITomoya - - 28 comments

Really nice ! I'll redo the games like that !

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m@st3r
m@st3r - - 8 comments

I think this mod is great, overall, but whenever I switch weapons, the crosshairs from the previous one gets put on the currently equipped weapon. Also, if you switch from the map, to a weapon, there will be no crosshair at all. Most of the weapons have different crosshairs, so that throws me off.

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StoatOats Author
StoatOats - - 141 comments

I haven't noticed that, but that is due to having the crosshairs disabled when I play. I am not sure what is causing that issue.

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Guest
Guest - - 688,994 comments

I don't know if you still read these comments, but I don't like how all weapons are unlocked at the start. I kinda liked ambushing the convoys and there's no point in buying anything but the best weapons now. I would like it if you at least made it optional.

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KaptainCnucklz
KaptainCnucklz - - 94 comments

A great mod that doesn't disable everything useful under the guise of "realism"? Sign me the **** up! Love your mod :)

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Kholchev
Kholchev - - 2 comments

I've found a glitch with a sawn-off. When you have any other shotgun equiped and fully loaded, you'll lose shells when switch to sawn-off. As I presume, that's because sawn-off uses shotgun shell but has lower max ammo capacity. It happens when I use both sawn-off and silenced, though I forgot to test it with other shotguns last time I played.

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