Realistic Driving mod version 2.4 features new driving physics for 332 vehicles in GTA V. Physics definitions for each individual vehicle have been created one-by-one from scratch. Development took 28 months, 1490 hours. Tire grip and basic handling characteristics for each vehicle are as realistic as possible within the limitations of GTA V physics and AI. Each car's performance (acceleration curve, top speed, braking, cornering) matches its real life counterpart with high accuracy (deviation is less than 3% in most cases) ===== What's new in version 2.4: Added cars from "Gunrunning" DLC: Ardent, Cheetah Classic, Tampa Weaponized, Torero, Vagner, XA-21. Added cars from "Smuggler's Run" DLC: Cyclone, Rapid GT Classic, Retinue, Visione. Made downforce adjustments to each individual car.
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