Realistic Driving mod version 2.3 features new driving physics for 322 vehicles in GTA V. Physics definitions for each individual vehicle have been created one-by-one from scratch. Development took 24 months, 1410 hours. Tire grip and basic handling characteristics for each vehicle are as realistic as possible within the limitations of GTA V physics and AI. Each car's performance (acceleration curve, top speed, braking, cornering) matches its real life counterpart with high accuracy (deviation is less than 3% in most cases) ===== What's new in version 2.3: Added 2 new cars (Virgo Classic and Custom), reworked 33 cars (FWD cars, SUVs and sports) and added compatibility with game version 1.36 (1.0.877)
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Nice!
always drive carefuly
Thank you very much
how can i add mods to GTA V ?
are these mods work on PC version?
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Rockstar broke downforce with update 1.40. Downforce is an important part of this mod. Until Rockstar fixes their sh1t i recommend using this mod with game version 1.39 only.