More tweaks, improved crystal weapons, new siege class weapons, added flavor text.
Blue - Improved shield regen, point defence
Green - Auto-repair
Yellow - Boosted shield, increased combat speed, generates power
Red - Adds HP, increased damage
Scourge strike craft now with 275% more swarm! Also now shoots down strike craft and missiles. Nerfed damage, ROF, accuracy, HP, added armour.
New siege weapons
Mass accelerator - Extremely powerful long ranged siege cannon. Inaccurate and long cooldown but good vs shields. Requires Kinetic Artillery 2, Mining lasers, Mass Driver 5 techs.
Crystal missile - Very powerful, long ranged and fast missile with good shield pen/damage and armour pen, moderate cooldown. Requires Torpedo 3, all crystal capacitor techs.
Antimatter lance - Extremely powerful long ranged beam cannon. Accurate but extremely long cooldown and slightly weakened vs shields. Requires ED, Lance 2, Reactor 4 techs.