The RealCombat version 1.2.
I am happy to announce that RealCombat 1.2 is finally done.
RC creates a more realistic M2TW combat experience via the modification of a number of crucial stats for all units, using a consistent and detailed framework.
Please read the included 13-page guide to gain a better understanding of what this means and how it has been done.
Copy the contents of the 'data' folder to the M2TW data folder or your mod's data folder. If in the M2TW/data folder, make sure you are running the game with --io.file_first.
In the data folder:
-If you prefer 2HP generals/special units, rename the export_descr_unit_2HP.txt to export_descr_unit.txt
-If you are using Burrek's units mod, copy the contents of the burrek_units.txt to export_descr_units.txt
-If you are using Dismounted Knights mod, copy the contents of the Dismounted_Knights.txt to export_descr_units.txt
RC also includes Serious Samurai's polearm mod which gives the English bill (polearm) units a much more historically accurate 8 foot billhook, and some much-needed anti-cavalry power. Thankyou SS
Many thanks also to all who have contributed with valuable testing, editing, suggestions and feedback, and especially to the regulars in the RealCombat thread, at 55 pages short: Twcenter.net, if you have a spare few days it makes interesting reading!
All feedback is very welcome.