Introducing new HUD, one weapon upgrade, and many updates to the gameplay. This is the version to play thus far.
Development Discord: Discord.com
My Patreon: Patreon.com
-[Overhauled] the PDA. You can buy weapons from it now, and it is all ACS based.
-[Overhauled] the HUD. Looking much better, now.
-[Added] Nanotech/Health leveling.
-[Added] new Sprites for the "Blitz Cannon."
-[Added] new Sprites for the "MegaRocket Cannon."
-[Added] new Sprites for the "Plasma Storm."
-[Added] new Sprites for the "Heavy Lancer." Ratchet has hands now!
-[Added] "backbashing" to the "Wrench" (it's pretty much backstabbing minus the stabbing part.)
-[Added] the "Status HUD" which shows all your weapons on the left along with your keys.
-[Added] 4 soundtracks.
-[Added] key jangling sound to Ratchet while running.
-[Added] new quit sounds.
-[Added] new menu sounds.
-[Added] cheats to the "GTH Options" menu.
-[Added] brightmap to the "Blitz Cannon"
-[Added] new projectile and trails to the "MegaRocket Cannon," and the "MegaTurret Glove."
-[Changed] intermission graphic. Happy Halloween.
-[Changed] all of the "Wrench" sprites to ones with hands.
-[Changed] crate breaking sound.
-[Changed] all weapon pickups to be replaced by either an ammo crate, or a bolt crate.
-[Fixed] the Spider Master Mind's xp drop. Used to be the same as the Revenant's xp.
-[Fixed] a bug where the player double jumps immediately after firing their weapon.
-[Fixed] it to where the "Mega Turrets" can play more than one fire sound during simultaneous fire.
-[Fixed] ammo getting picked up when the player has no ammo-using weapons.
-[Fixed] the "Heavy Lancer" projectile's bad collions.
-[Removed] option to disable HUD (many things would've been broken by this).