Description

This is more of a proof of concept than anything. Notes from the original Doomworld post: *Now all enemies drop ammo and weapons to make some rando sessions slightly beatable. *I've added more options, but of course they don't work. I beg the DoomGodsTM above and below please help me, or don't, I'll force myself to figure out how to eventually.

Preview
Rando Doom Early Test Build
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