This mod by Decane makes obtaining a quest more realistic. It removes the auto-quest when entering a new area, adjusts quest order and rewards, and more. See file Details for more info.
Author: Decane
Readme File:
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S.T.A.L.K.E.R. Quest Overhaul v1.0
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About...
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This is a mod I began working on after blowing a fuse
due to S.T.A.L.K.E.R.’s crappy quest management.
Basically, this mod removes many quest-related
annoyances such as automatic pop-up quests upon
entering a new level (they are now attainable via
dialog like any other quest) and super-short intervals
between having first completed a quest and being able
to undertake it again (if at all). This mod also tweaks
the quest order, quest rewards, when the player can
attain certain quests and what the consequences for
the completion of those quests are. The goal of this mod
is to make S.T.A.L.K.E.R. more enjoyable, and yet retain
gameplay balance. I feel it has succeeded on all accounts.
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Notes...
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This mod does not require you to start a new game
and should be compatible with any other mod which
doesn’t include the same files as this one. This
mod was created using the S.T.A.L.K.E.R. 1.0005
Worldwide version patch, but should also be
compatible with v1.0004 and v1.0006.
Note that though starting a new game is not a
requirement, it is strongly recommended for
maximum functionality.
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Installation...
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1.) Navigate to your S.T.A.L.K.E.R. root directory (default: C:/Program Files/THQ/S.T.A.L.K.E.R. - Shadow of Chernobyl/)
2.) Open the file "fsgame.ltx" with a text editor such as Notepad, and edit the line:
$game_data$ = false| true| $fs_root$| gamedata/
... Such that it looks like the one below:
$game_data$ = true| true| $fs_root$| gamedata/
All you have to do is change the "false" to "true".
3.) Paste the contents of the "Core" folder into your S.T.A.L.K.E.R. root directory. NOTE: If you are using a non-English version of S.T.A.L.K.E.R., transfer
the files QO creates in gamedata/config/text/eng/ to the appropriate language directory. For example: gamedata/config/text/ita/.
4.)
a) If you do NOT have a file entitled "localization.ltx" in your gamedata/config/ directory, then paste the contents of
the "Localization" folder into your S.T.A.L.K.E.R. root directory, and move on to step #5.
b) If you DO have such a file in there, then you’ll need to open it using a program like Notepad, and edit it
manually, adding ", stable_repair_dialogs, stable_qo_weapons, stable_qo_outfits" (without the quotes) to the end of
the line under [string_table], which begins with "files = ..."
5.)
a) If you do NOT have a file entitled "system.ltx" in your gamedata/config/ directory, then paste the contents of
the "System" folder into your S.T.A.L.K.E.R. root directory, and move on to step #5(c).
b) If you DO have such a file in there, then you’ll need to open it using a program like Notepad, and edit it
manually, adding the following lines to the VERY BEGINNING of the file:
#include "misc/qo_unique_items.ltx"
In addition, you’ll need to add ", dialogs_repair" (without the quotes) to the end of the line under [dialogs],
which begins with "files = ..."
Furthermore, you’ll have to add ", qo_info_portions" (without the quotes) to the end of the line under [info_portions],
which begins with "files = ..."
c) If using an earlier patch than v1.0005, find "current_server_entity_version" and change its value from 7 to 6.
6.)
a) If you do NOT have a file entitled "death_generic" in your gamedata/config/misc/ directory, then paste the contents of
the "Keep Item Fix" folder into your S.T.A.L.K.E.R. root directory, and move on to step #7.
b) If you DO have such a file in there, then you’ll need to open it using a program like Notepad, and edit it
manually, adding the following lines under the [keep_items] section:
ecolog_outfit_psi_coll = true
wpn_vintorez_coll = true
7.)
a) If you do not have a file entitled "all.spawn" in your gamedata/spawns/ directory, then paste the contents of the "TOS-34"
folder into your S.T.A.L.K.E.R. root directory, and move on to step #8.
b) If you DO have such a file, don’t worry about it. You’ll lose out on a minor detail (a weapon texture change), but it’s
nothing major.
8.)
a) If you do not have the following files in your gamedata/config/misc/ directory, then paste the contents of the "Trade Fix"
folder into your S.T.A.L.K.E.R. root directory, and start playing the game:
trade_barman.ltx
trade_dolg.ltx
trade_ecolog.ltx
trade_freedom.ltx
trade_generic.ltx
trade_trader.ltx
b) If you do have these files, then you’ll either need to open them using a program like Notepad, and edit them manually (a
process so long and tedious that I will not cover it here) or just lose out on a VERY minor exploit fix which isn’t really
even worth the effort.
9.)
a) If you do not have a file entitled "storyline_info_taskmanager.xml" in your gamedata/config/gameplay/ directory, then paste the contents of the
"Bar Mutant Desc Fix" folder into your S.T.A.L.K.E.R. root directory, and move on to step #10.
b) If you DO have such a file in there, then you’ll need to open it using a program like Notepad, and edit it
manually, changing the:
10.) Start playing and have fun!
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Uninstallation...
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Delete the following files:
! gamedata/config/localization.ltx
! gamedata/config/system.ltx
gamedata/config/gameplay/qo_info_portions.xml
! gamedata/config/gameplay/storyline_info_taskmanager.xml
! gamedata/config/misc/death_generic.ltx
gamedata/config/misc/qo_unique_items.ltx
gamedata/config/misc/task_manager.ltx
! gamedata/config/misc/trade_barman.ltx
! gamedata/config/misc/trade_dolg.ltx
! gamedata/config/misc/trade_ecolog.ltx
! gamedata/config/misc/trade_freedom.ltx
! gamedata/config/misc/trade_generic.ltx
! gamedata/config/misc/trade_trader.ltx
gamedata/config/text/eng/stable_qo_outfits.xml
gamedata/config/text/eng/stable_qo_weapons.xml
gamedata/config/text/eng/stable_repair_dialogs.xml
gamedata/scripts/_qo.script
gamedata/scripts/_qo_bind_stalker.script
! gamedata/spawns/all.spawn
gamedata/textures/ui/ui_icon_equipment.dds
* Files marked with the "!" are ones which may have
pre-existed prior to Quest Overhaul. Do NOT delete
them if this is so in your case, simply remove the
edits made in conjunction with the QO installation.
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Known bugs...
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- None, besides any vanilla quest bugs (fixed by bug-
fix mods such as BFA or ZRP).
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Credits... (In no particular order)
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- Me (Decane).
- Bardak for his excellent bug fixes.
- Barin for his invaluable scripting advice.
- Fatrap for his helpful modding advice.
- NatVac for his helpful scripting/modding advice,
and for his persistent support.
- Shadow State for testing and reporting errors.
- Jketiynu for testing and reporting errors.
- Paul Jay for acknowledging the Vintorez exploit.
- Victim for his support.
- All the other guys and gals at the GSC forum.
- GSC for making the game.
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Version history...
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v1.0: Twelfth release; final.
v0.9b: Eleventh release; bug fix relz.
v0.9a: Tenth release; bug fix relz.
v0.9: Ninth release; public beta.
v0.8: Eigth release; public beta.
v0.7: Seventh release; public beta.
v0.6: Sixth release; public alpha.
v0.5: Fifth release; public alpha.
v0.4: Fourth release; public alpha.
v0.3: Third release; public alpha.
v0.2: Second release; public alpha.
v0.1: First release; public alpha.
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Licence...
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This mod or any of its portions may be used freely
for any non-profit projects, as long as credit is
given to those responsible for the portions used.
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