This is an immersion mod that removes the pop-up messages that occur when you move to the next stage of a quest. The journal entries remain if you get lost.
Sick of being told what to do? Would you just rather figure out who to talk to next on your own? Aren't quests in RPGs supposed to make you think?
If you've answered yes to any of these questions, this quick little modification is for you. It completely removes the Quest Message Popup window.
*Edit* There may be some concern as to what exactly this modification does - all it does is remove the popup that occurs when you come to the next "leg" of a quest. Your quest log will continue to update as normal. I have made no modification to Quest Markers - they still appear and update as usual. If you're interested in making your Oblivion feel less "console", give this try. :)