A new official addon for QCDE, developed by JD-513. These aren't model-rips from the game, instead the sprites are reimagined Doom3 monsters in the style of Doom 2 sprites.
* How to use it? *
Make sure you load it after the QCDE files. For example
c:\games\zandronum\zandronum.exe -file QCDEv2.6.pk3 QCDE--Doom3.pk3
Or you can just drag and drop it into any of the .bat files included in the main QCDE package
it doesn't launch
Let me guess, are you using GZDoom?
Actually, scrap that.
Are you making sure to play it with QC:DE v2.6? This monster pack is not an standalone and it relies on many actors from QC:DE. Make sure to play it with Zandronum 3.0 first to confirm that it works as intended (as I have confirmed too). As a matter of fact, current version of GZDoom has broke QC:DE, you need to either play with Zandronum or an earlier version of GZDoom. On my end, I tried GZDoom 4.2 and it works without errors.
Hey, can you add Arachnotron from Legacy of Suffering? It would be nice if we had both, and Sentry bot could have chaingun like in original Doom 3.
Your addon will be updated?