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- Defensive and offensive raids EDF control reduction increased.
- Decreased max amount of ammunition that player can carry for heavy weapons such as grinder or RPG.
- EDF forces in misssions modified, missions are more difficult.
- Salvage rewards for completing missions depend only on morale level in sector *2. So support of citizens is even more important.
- Increased global upgrades costs a little.
- Modified some important upgrades to better fit to the mod character.
- Modified tank guns, medium tank is less accurate. Their reload times increased.
- Fixed courier chase events. Now you can decrease your alert level in safehouse.
- Some little ammo tweaks.
This patch is compatible with save games from previous versions.