Add file Report Prophesy of Pendor V3.9.3
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Prophesy_of_Pendor_V3.9.3.zip
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MitchyMatt
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This is Prophesy of Pendor Full Version 3.9.3! This version is NOT save-game compatible with previous PoP saves/versions. This is the full download and no patches are necessary at this time.

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Prophesy of Pendor V3.9.3
Comments  (0 - 50 of 63)
Guest
Guest

I just started my 3.9.2 game, what improvements does this version have over it that makes it worth getting?

Also, may I suggest an import, export of companion characters?

Good work guys, thanks for such a fun experience.

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MitchyMatt Author
MitchyMatt

I would upgrade for the bug fixes entirely.

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Guest
Guest

Dear Dev team,

Thanks for the hard work. You have created essentially a standalone title borrowing the engine, 10x better than the original. Can't really thank you guys enough. I really hope the team can continue on to bannerlord.

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Ogreatgames
Ogreatgames

I share the same sentiment with this guy.

For a standalone action strategy RPG, Mount and Blade Warband is really awesome.

The Pendor mod even made it more awesome.

@MitchyMatt, thank you for sharing such a wonderful mod.

And I hope this mod lives on.

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Guest
Guest

anyone getting a problem after starting new game where it gets stuck on loading setting data????

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TitusMedes
TitusMedes

Yep just a black screen :v

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gesaffs
gesaffs

did you just pasted it over your existing 3.9.2 or did you created a new directory for 3.9.3?

if you just copied it over your old one that might be the cause why

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TitusMedes
TitusMedes

nope its a clean install for me

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Guest
Guest

Christmas is coming early this year huh?

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redsimonDE
redsimonDE

Snake Priestess full outfit? Perhaps you could share a picture of that? I'd love to see it.

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sk4ever
sk4ever

Will there be 3.9.2->3.9.3 patch? My download speed kynda sux.

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kevinflemming
kevinflemming

It's just ModDB in general. Always a bit slow coming from here.

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laststand2142
laststand2142

This is much appreciated mate. Keep up the good work! (Shame that 2000 days of my character has gone :( )

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Guest
Guest

From 3.9.3 I can see a lot of bugs. A phenomenon in which a hideout looks like a city, a phenomenon in which a peddler looks like a castle.There are many bugs, etc. You need to quickly create a hotfix patch

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k0nr@d
k0nr@d

That what will happen if you try to use old save. Start new 3.9.3 game.

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RobinKilvikS
RobinKilvikS

btw i can only vote for 3.9.2

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Lamepony
Lamepony

tournament sound bug still exist. I hope in the next patch will be fixed.
great mod btw really enjoy it. Best mod in my opinion

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k0nr@d
k0nr@d

It is not fixable. If that bothers you replace track with empty one. The same for tavern background conversation.

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sit-pifilm
sit-pifilm

มีปัญหาในแพทนี้

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k0nr@d
k0nr@d

It is not a patch, but full version. Install in a separate folder and start new game.

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JMWUSN
JMWUSN

Man i just got an army of 2000+ dudes, is it work starting again?

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RobinKilvikS
RobinKilvikS

where is the last guy in seven cross keep. when i try to fight my way out there only is 4 guards where is the last guard. pls give picture if possible.

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TrippyMcGuire556
TrippyMcGuire556

Anyone else have an issue where the advanced formations won't work? I have it enabled in the options and everything, but can't give them orders like shield wall, volley or formations? Or am I just misunderstanding what it does?

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HonorGuards
HonorGuards

Can you also add companion follow to camp menu? Basicly companions following you in cities and villages. Also maybe marriage with Female companions when they become lady to add more options?

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VexxarAlHara
VexxarAlHara

Does this requires WSELoader to work properly? There are some weird trees close to the Empire capital. Not sure if it's working as intended.

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k0nr@d
k0nr@d

No, it doesn't. No, there are not. Yes, it is working as intended.

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marcbeattie
marcbeattie

Can someone advise - I have a problem with the texture files - I get unable to load messages - how do I resolve this?

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k0nr@d
k0nr@d

Maybe select load textures on demand in Warband's splash menu.

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marcbeattie
marcbeattie

Hi K0nr@d - thanks for the reply - I managed to fix this, it was just the fact I had just reinstalled it, and hadnt run native prior to running the mod!!!
Schoolboy error!

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xkaya
xkaya

First big thanks to all devs for this mod. I have played pop more than any mod of any game , hundreds of hours . I am playing 3.9.3 now , what i want to ask is : did capture chances or conditions for noldor lords changed ? I tryed 6 times to capture them and they escaped 6 times . I find and begin kite them as soon as they spawn to snake cult armies or what ever non prison holding army than wait till lord heals over 20 % than kite to a human army than join battle . I tryed capturing with prisoner management from 2 to 6 and after failing all i though maybe i should start the battle personally to capture them ?

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k0nr@d
k0nr@d

Please read changelog, to save your time and avoid frustration.

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xkaya
xkaya

I have red chagelog before and red again now to make sure i am not missing something but couldnt find anything about noldor lords . I know it is impossible to capture other unique spawns while they fight with noldor , added 2-3 updates ago i think . But i was able to capture alderian on 3.9.2 on first try , couldnt capture noldor lords in 6 tries now so i taught maybe something changed . Or maybe my bad luck .

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k0nr@d
k0nr@d

If you are talking about 6 separate tries, not reloads, then PM 2-6 corresponds to 50%-70% chances to capture. So they could escape.

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xkaya
xkaya

Yes , ok i will keep trying till i get that precious brown leather jacket :) It would be cool if it was sold on mines like for 3 qualis for standart and 5 more qualis for runed one . Anyways thanks for response .

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Guest
Guest

I'm not sure if it's a bug, however the damage for Ruby rune weapons is as equal to that of a strange rune weapon, with the only change being that they deal piercing damage.

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k0nr@d
k0nr@d

It is not a bug.

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