Description

New Anomaly levels - Promzone, Grimwood, Town "Yuzhniy" and 2 underground levels with a Storyline for it. Some more places for artefact hunting, exploration and more ;]

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New levels 0.53
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Guest
Guest - - 693,826 comments

What files were modified with 0.31?

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bvcx Author
bvcx - - 2,196 comments

1) configs/environment/ambients/grimwood.ltx
changed "environment_forest_more" for "environment_forest" (for native SCO compatibility)

2) configs/text/eng/st_grimwood.xml and configs/text/rus/st_grimwood.xml
changed "st_space_restrictor_to_grim_descr" for "space_restrictor_to_grim_desc"

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Chyvachok
Chyvachok - - 489 comments

Прикольно, новые уровни, такая редкость на сталкер.

Вот кстати чего бы хотелось увидеть, не только новые локи, но и расширеные и улучшенные стандартные, если есть дома на локации чтобы по меньше закрытых было, росток расширенный и т.д. но как я понимаю это такой гемор что никто браться не хочет )

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bvcx Author
bvcx - - 2,196 comments

Это так да ;[

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user3255
user3255 - - 84 comments

Не нужно изменять ничего, иначе совместимость с многими сборками просто пропадет, лучше добавлять новые с совместимостью

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Cpt.Gunner
Cpt.Gunner - - 44 comments

Hi bvcx, I have ScreenSpaceShaders addon and in new levels the interaction with grass is correct as intended, but is not with bushes and trees. Is it normal?

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bvcx Author
bvcx - - 2,196 comments

I have no idea how shaders work and won't ever be able to tell you if it's normal or how to fix, sorry ;[

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DemocracyWithWar!
DemocracyWithWar! - - 311 comments

Wtf, this mod is currently top place in the category "POPULAR ADDONS", higher than BaS
Congratulations, Stalker!🎉🎉

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AC6
AC6 - - 17 comments

Oh my god Dude, you saved the anomaly! By the way, can it run normally on GAMMA?

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bvcx Author
bvcx - - 2,196 comments

From what I've seen goes well with any modpack. Some people having problems on GAMMA, but that's I guess GAMMA+lots of custom ****, because majority from their server told me it works fine.

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AC6
AC6 - - 17 comments

Although this will bring more workload, do you have any plans to add more building maps in the future? I really enjoy the feeling of walking through the old industrial area. Thank you very much for your work!

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bvcx Author
bvcx - - 2,196 comments

Too tired now, see first comment.

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AC6
AC6 - - 17 comments

It's okay, you've already put in enough. Have a good rest!

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7r1574n
7r1574n - - 86 comments

"you need to patch it by yourself (if you know basic ltx/xml merging and have Compare plugin it should not be hard, compare to vanilla first to see where the changes are)."

Let me suggest NOTEPAD++ and the plugin COMPARE version 2.0 for this kind of task. It is exceptional and above all FREE. And of course it merges into one final file.

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Guest
Guest - - 693,826 comments

This has nothing to do with it but does anyone remember a mod pack that changed the map to a real one and rearranged the locations, really that's all I can remember

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bvcx Author
bvcx - - 2,196 comments

I doubt such thing exist. But even if it does - I doubt they linked graph points for NPCs ;p meaning NPCs will teleport through half of the zone.
Just changing position of levels for PDA map is far away from doing correctly.

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romademura
romademura - - 3 comments

yes in fact there is and I just happened to stumble upon it a couple of days ago:
Moddb.com

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bvcx Author
bvcx - - 2,196 comments

Hm, it has all.spawn, maybe author actually knows this stuff ;p let me check.

Edit: nvm, he didn't. NPCs will still teleport from for example agroprom to garbage instantly (even if they are not connected for the player and far away from each other). Doing courier or bounty tasks will be pain.

Will let author know.

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Apocryphox
Apocryphox - - 98 comments

How do i get to these levels actually? If i try to walk to the level transition it only says "unknown path".

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Bohdanko
Bohdanko - - 44 comments

FATAL ERROR

[error]Expression : BI_NONE != bone
[error]Function : CDamageManager::load_section
[error]File : C:\anomaly_src\xray-monolith\src\xrGame\damage_manager.cpp
[error]Line : 93
[error]Description : bip01_head

tbh i think its has todo with this mod or promzone. i dont use Efp Or Gamma. But Goto Truck Cem or Pom Results In That. if u want more info i can dm or drop the log here

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bvcx Author
bvcx - - 2,196 comments

tbh i think damage manager and missing head bone on some NPC has nothing to do with levels addon ;]

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Bohdanko
Bohdanko - - 44 comments

thank you for the reply. hmmm. do you may know what may possibly cause this problem.? i looked into my mo2 i got nothing with damaging towards npc, mainly just conidition drop..

& Other i an think of is maybe. my npc overhaul. never seen this before until having this

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bvcx Author
bvcx - - 2,196 comments

NPC configs, NPC models, don't know... maybe scripts that are trying to call for non-existing bone (or on object that doesn't exist anymore).

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Bohdanko
Bohdanko - - 44 comments

yooo ... first. thank you for replying and not being a buster.. bc there are some buster's that just reply with being a smartass. u actually took though of what it may be.. so i do ty alot on that.

but anyways. i got it to work. imma figure which mod it is thats messing with it.it is between 3-4 mods. ill tell u which one. so incase if u test it out and u get the same. we all know what mod to not add at all lmao.

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Bohdanko
Bohdanko - - 44 comments

--Coming To Find Out. I Get a Crash With This. Moddb.com ..

function : CbaseMonster::net_Export
file : ai\Monsters\BaseMonster\base_monster_net.cpp
line : 27
description : assertion failed.

anyway to add or wouldnt mind on guiding me on making a patch. if nto dont trip ty regardless mane.! <3

i tried using 2 different bear mods and still.

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user3255
user3255 - - 84 comments

apparently does not work with REALITY departure when rescuing a stalker on a quest, without this mod everything works

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bvcx Author
bvcx - - 2,196 comments

I can sometimes help with EFP or GAMMA (when I'm bored). But I can't help with every single vasyan pack. Write to your vasyan please, he even has a "I write in c++ and java" in his profile, bet he can easily fix it by himself if you donate enough xD (although he once asked me to make a simple sections table blacklist).

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user3255
user3255 - - 84 comments

in general, it is not clear why the mod on the location apparently touches the dialog files with the characters, the departure is associated with the old exchange with the NPCs

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romademura
romademura - - 3 comments

Is it intentional but there seem to be very few npc stalker spawns in both the new locations. I only get one or two small-sized squads per location which makes them very sort of empty. Other than that great mod 10/10.

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bvcx Author
bvcx - - 2,196 comments

Yes, smart terrains there spawn mutants mainly. There is only one smart terrain on each level which can spawn stalkers: freedom squad on train station (Promzone) and mercernaries at the outpost to Dead City (Grimwood). And like 5 smart terrains on each which stalkers can travel to.

As I said I want stalkers to travel there sometimes, not be there all the time. If you want you can easily change it in configs/scripts/grimwood/smart/
(check smart names in game with debug on, f7->debug hud)

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user3255
user3255 - - 84 comments

---------------------------
Fatal Error
---------------------------
Expression : no_assert

Function : CXML_IdToIndex<class CPhraseDialog>::GetById

File : C:\anomaly_src\xray-monolith\src\xrServerEntities\xml_str_id_loader.h

Line : 114

Description : item not found, id

Arguments : dm_init_stalker_barter


stack trace:



Press OK to abort execution

---------------------------
ОК
---------------------------
Reality 1.8

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bvcx Author
bvcx - - 2,196 comments

You can post it 10 more times, I'm still not going to help with vasyan packs which release a buggy mess with the main goal to earn from donations.

"dm_init_stalker_barter" is not in vanilla and I'm not going to download 50gb of **** just to fix it.

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user3255
user3255 - - 84 comments

to call the best modpacks for an anomaly vasyanstvo, it is very inadequate

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bvcx Author
bvcx - - 2,196 comments

Best modpack where author tells everyone he is supar codder (yet addding 5 syntax errors per update, essentially preventing some scripts from even loading), begs for donation for a new GPU to "develop" it (which is just installing addons) and let alone he and his "team" answers on every crash that it's not modpack's fault.. it's users hardware is just **** xD

Clearly best modpack and you are totally not delusional.

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user3255
user3255 - - 84 comments

I'm just writing so that they know, and not so that someone has a butt-up here from this

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jijanutiy
jijanutiy - - 3 comments

What you did is really cool! I myself began to think that adding new locations to Anomaly was impossible, although I really believed in it.

I'm very interested in the technical part of creating an addon. I also tried to create new locations on Anomaly together with my friend, but nothing was successful. Just wondering how you got it all done and how long it took.

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bvcx Author
bvcx - - 2,196 comments

We didn't make, we ported them from other projects ;p Took about 1-2 weeks for each, but it's very exhausting. I have a small guide (but it's really just my own step-by-step of what I did), it's in "Anomaly Discord->addon-releases->New Levels" or just ping "xcvb" there and I'll give you direct link to message.

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jijanutiy
jijanutiy - - 3 comments

Well, we also plan to port locations to Anomaly from other projects, just translated a little incorrectly =-D

There is a small question, what discord are you talking about? I just didn't quite understand =-P

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bvcx Author
bvcx - - 2,196 comments

What you didn't understand from "Anomaly Discord"? xD Are there 50 anomaly discords?

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jijanutiy
jijanutiy - - 3 comments

Feel a bit stupid, i'm sorry =-)

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vanyakiller45
vanyakiller45 - - 7 comments

After installing addons to this addon, I got first person death. How to remove it?

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bvcx Author
bvcx - - 2,196 comments

It's from demonized's binaries. I don't know c++ ;[ You'll need to ask him.

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Cpt.Gunner
Cpt.Gunner - - 44 comments

You can disable it in Settings --> Modded Exes --> First Person Death Camera.

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bvcx Author
bvcx - - 2,196 comments

Oh, nice to know, ty ;]

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Guest
Guest - - 693,826 comments

wish i can use without modded exes bcoz modded exes slow my game down T.T

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bvcx Author
bvcx - - 2,196 comments

How a few more functions, that only expand functionality, can slow your game down ;p

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Guest
Guest - - 693,826 comments

maybe its the scope shaders thing :P

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brokencircle117
brokencircle117 - - 41 comments

Will there be more levels added?

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bvcx Author
bvcx - - 2,196 comments

If there will be new levels from us - it won't be soon ;]
Maybe other people can port (or even make) more, I left the .txt and and tool of how we did it, anyone can ping me in Anomaly Discord and I'll point to it.

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furri-196922
furri-196922 - - 21 comments

Hello. Sorry for the trouble, I don't know how to choose the right question. Perhaps you are most likely not familiar with the assembly on the Anomaly called Reality. That's just the problem. When I connect new loki. And I want to talk to the NPC I have a departure. I just like reality by its feel of the game. And when I saw that 2 new locations appeared, I wanted to cry with happiness. But not for long the song played, not for long the fraer danced ((

Fatal Error

Expression : no_assert
Function : CXML_idtolndex<class CPhraseDialog>::GetByld
File :
C:\anomaly_src\xray-monolith\src\xrserverEntities\xml_str_id_loader.h
Line :114
Description :item not found, id
Arguments : dm_init_stalker_barter

I do not know if these errors will help in some way or not, or I just do not have the fate to visit new locations with Reality (. But maybe you can help with some advice

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bvcx Author
bvcx - - 2,196 comments

Hi, yeah, I can help you with advice. Stop playing shitpacks, if you want a decent modpack where authors at least know what they are doing - get EFP or GAMMA.

Чел сверху решил друзей чтоле позвать...

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