New Anomaly levels - Promzone, Grimwood, Town "Yuzhniy" and 2 underground levels with a Storyline for it. Some more places for artefact hunting, exploration and more ;]
Promzone:
The Zone is unpredictable. Last changes in the Zone have opened a path to a new area known as Promzone. Accessed through routes in the Army Warehouses and Truck Cemetery. It is populated with mutants of all kinds, but Stalkers have already started exploring it, looking for new artifacts and riches. Additionally some of the factions have already begun to skirmish with each other for control of the new region. With the dangerous anomaly fields to search, it'll be a risky, yet rewarding place to explore. xd
Promzone has 8 anomaly zones and 15 new smart terrains, as well as approximately 40 stashes to find.
Grimwood:
Yet another map appeared in the Zone - Grimwood. Deep forest that isolates (hide?) mercenaries from the rest of the zone. Main road is usually safe enough, but all the treasures lie deep inside the forest, which is filled with anomalies and mutants. Grimwood is located between Army Warehouses and Dead City, has transition routes to Army Warehouses, Dead City, Red Forest.
Grimwood has 8 anomaly zones, 17 smart terrains and around 40 stashes.
Town "Yuzhniy":
And the third location suddenly appeared. Big urban/suburban settlement with a mix of mutants and stalkers everywhere. This map is biggest of all in Anomaly (15% bigger than Zaton or Jupiter). It is located between Garbage, Dark Valley, Truck Cemetery, Army Warehouses and has transitions to them.
Town "Yuzhniy" has 7 anomaly zones, 37 smart terrains, around 130 stashes and a couple of small bases for freedom and bandits (will try to add more in the future along with quests).
Storyline + underground levels:
Basically, just another storyline which you can take from Sakharov by asking if they heard about new locations. I was writing it on the fly, so don't judge the plot too much xd Some of you may find it boring (especially at the start), but to me it looked fine, all epic battles are in the end ;] One underground level also looks very cool ;]
Storyline is available only for Loners and Clear Sky. You can enable it for other factions by setting them to "true" here, but you will then probably need to use disguise a lot ("ecolog" is fine too, just text won't fit roleplaying if you care about it):

Longreed, who did most of the work: ability to add new levels by merging level's spawn with Anomaly's, porting Promzone as example for other levels, help with level object placements/configs/code/fixes and further help with everything else ;]
ISOTD3 TEAM for their level, thanks guys ;]
Grez for bunker level.
Thundervision for finding new levels, most text and translation.
NiceDreamer and his GPT3.5 for Storyline translation.
Red Panda (Sobolevskiy), Roman-n and everyone who help them keep up the modified SDK 0.8, nice, fast and the only one that did not crash for me xd
demonized for DLTX and Unlocalizer.
RavenAscendant for tasks_guide.script from his "guide task fix" addon (game somehow crashing if we dont add new level here, so I just added a fixed version from Raven + no need to patch it).
CatBites and Wyrhta for PDA map retextures.
NLTP_ASHES for example of unique npc, DXML and help with dialogues ;]
Singustromo for Dynamic Loot addon for new levels.
Solais for encyclopedia description.
1) Install lattest demonized's binaries >> binaries here << . Need it for DLTX and Unlocalizer.
2) Install addon. (Remove previous version completely with all the patches if you have it and then install new version.)
If you have crash saying something about "level.hom" and then it's "stack trace: at address..." - try to delete "configs/environment/ambients" folder from my addon. Although these files have reference to vanilla ambient files that should always exist, some modpacks may delete them entirely (idk why) and then you'll get this crash.
Addon requires new game unfortunately, but I made an addon that can export some of your progress from another save New Game+ addon . I left a suggestion in Anomaly server how it is maybe possible to remove the need of starting new game, but I'm not an expert in it. Let's see if it can be figured out in the future, for now - it is new game only ;[
I tried to patch all vanilla scripts and DLTX should handle configs, but there is one file I can't do anything about it is:
"dialogs.xml", if some of your addons change it - you need to patch it by yourself (if you know basic ltx/xml merging and have Compare plugin it should not be hard, compare to vanilla first to see where the changes are).
Addon also contains some of Longreed's fixes for vanilla:
1) Addition to other Longreed's addon (and similar one from Kronq) Moddb.com , to fix the rest of "stuck artefact" issues.
2) Removed companion restrictor in x16 lab (leftover from previous mods).
3) Bugfix of Pripyat Outskirts where you could get into x8 without turning on the generator.
4) Bugfix for a few stashes.
5) Bugfix for a killer chair under Clear Sky medic.
Some addons that have their own level tables will need a script patch, I'll try to add everything I could in the future, this won't require new game. Currently have native patches for my Interactive PDA, Toxic Air, NPC rank based travelling and couple of other addons.
Busy Hands CTD
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
2 : [Lua] a:/anomaly 1.5.2/bin/..\gamedata\scripts\a_rax_wd.script(90) : f
LUA error: a:/anomaly 1.5.2/bin/..\gamedata\scripts\a_rax_wd.script:90: The Actor Update system has crashed. Known as "Busy Hands" type 1, caused by script: a:/anomaly 1.5.2/bin/..\gamedata\scripts\tasks_guide.script | line: 226
Check log for details
stack trace:
! [LUA] 0 : [C] [C](-1) :
! [LUA] 1 : [C ] assert
! [LUA] 2 : [Lua] a:/anomaly 1.5.2/bin/..\gamedata\scripts\a_rax_wd.script(90) : f
! [LUA] 3 : [Lua] ...5.2/bin/..\gamedata\scripts\optimized_time_events.script(248) : functor_a
! [LUA] 4 : [Lua] a:/anomaly 1.5.2/bin/..\gamedata\scripts\_g.script(461) :
;[ Are you able to reproduce? If so, keep the save please, I'll contact the author of guide fix addon.
Are there any plans to add new maps to this mode in the near future? If you tell me there is, I will proceed with the save file now and wait and add it, and I will start a new game!! Thank you so much for creating such a great mod!!
No ;[
thank you for telling me!
А Аддон идёт на сборку Redux 1 5 1 ?
Вряд ли.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\anomaly_src\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...t.a.l.k.e.r anomaly\gamedata\scripts\itms_manager.script:517: attempt to index field 'actor' (a nil value)
stack trace:
Can't reproduce and have no idea how levels can possibly affect inventory items manager.... and script is not even vanilla.
without itms_manager.script new_levels starts
thnx
troubles mostly with Yuzniy town - other two levels work correctly
will you by any chance also add some of the levels from lost alpha like the forest, old road,construction site etc, it has some really cool levels for exploration
Adding levels takes too much energy, I don't wana ;[
Also don't think Lost Alpha devs will allow to use their levels.
Thats a shame to hear its tiring to add new maps, does that mean no more levels will be added to your addon?
Also i would not be so sure the lost alpha devs would not give permission, the players have been wanting for too long for lost alpha maps to be added to anomaly and the stalker modding community is quite open to sharing.
Hey Im stuck on one of the promzone mission, Im here with freedom squad and Im suppoed to wait for Duty attack. The attack never happens, I tried reloading saves and waiting for about 2 ingame hours and still nothing. What do I do?
The name of the mission is Redemption, part 6: Emitter
Maybe other addons break their logic, I've seen it already in big modpacks. But I couldn't break them in my game myself even if I tried... I tried to spawn mutants/stalkers at them, they kill them and still attack and then freedom starts. No idea honestly what addons can affect/break it.
Did you try to reload before you come to Promzone?
Yes I reloaded to autosave quite few times, sadly with no change. Its weird mainly because my modpack isnt even big, its roughly 40 mods with most being just UI fixes, quests and also BaS
Wait, does the Duty squad come from Truck Cemetary by chance? That might be an issue
Duty squad is spawned on smart terrain near the factory after you speak with freedomers, then they get triggered after dialogue and go attack factory ;]
а почему локи не появляются? я их куда только не пихал, даже через мод органайзер.
Не хочу читать описание, автор продублируй что там написано мне персонально, я тут самый важный.
Very awesome mod but I kind of wish there was sorta like a guide somewhere because I think I have gotten lost. I've pulled the lever at the collider and collected all if not items (document, boards, laptop), but the quest still tells me that I have to adjust the collider. Seem's like I'm missing something.
A lever? There are 3 leverS. And 2 NPCs told you about it ;p
hi, fatal crash on entrance Yuzniy town
log
at address 0x00000001402D2A87
if you can help pls send info about this crush
I don't know how you expect me to help by one this line? To know what addons you have installed or what you changed automatically? ;]
Because nobody has it, the only conclusion I can give is that you did not install something correctly (or changed something you shouldn't).
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Sooo I have a really strange issue with this mod...I've installed everything correctly (using MO2), all binaries accounted for, 1.5.2, and when I begin a new game my character starts off holding a knife, there is this odd stuttering, and I can't open my inventory. I'm not well-versed in STALKER modding, so any help would be appreciated!
Can send crash logs and load orders if need be.
EDIT: Nevermind, turns out it was a load order issue :)
Здравствуйте bvcx можно вопрос?можно ставить аддон про новый локации на сборку Reality?Если можно то что нужно делать чтобы сработало хорошо без вылетов лагов и зависание?