This modification brings 22 promotions to the exciting ones. It will also add 4 traits.
Promotion and Trait Mod v0.4 29th November
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Info:
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This mod will add 22 promotions to the exciting ones. It will also add 4 traits that only can be added in the editor.
In future versions there will be a small chance per unit that it has some trait.
Alternative: be able to recruit some national units that have traits that you can only have a few of and are more expensive.
Promotions:
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Accuracy II: +15% City Bombard Damage.
Ambush II: +30% vs. Armored Units.
Arctic Combat I: +20% tundra and ice defense.
Arctic Combat II: +30% tundra and ice defense, double movement in tundra and ice.
Attack I: +15% attacking.
Attack II: +15% attacking.
Attack III: +20% attacking.
Charge II: +30% vs. Siege Weapons.
City Raider IV: +35% city attack, +15% vs. Gunpowder Units.
Combat VI: +15% strength, +10% heal friendly lands.
Cover II: +30% vs. Archery Units.
Desert Combat I: +20% desert defense.
Desert Combat II: +30% desert defense, double movement in desert.
Fieldsman I: +15% grass and plains (should have better icon and name).
Fieldsman II: +20% grass and plains defense, double movement in grass and plains.
Flanking III: +15% withdrawal chance.
Formation II: +30% vs. Mounted Units.
Medic III: Heal same tile +10%, adjacent +5%.
Pinch II: +30% vs. Gunpowder Units.
Sentry II: +1 Visibility Range (Naval and Helicopter units only (may need some tech)).
Shock II: +30% vs. Melee Units.
Speed: +1 Movement for Mounted and Armor units (need Sentry III or Combat4).
Startup traits:
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Exceptional: +15% strength, +5% withdrawal chance, heals +5% neutral lands.
Extraordinary: +25% strength, +10% withdrawal chance, heals +5% neutral lands, heals +5% enemy lands, 1 extra first strike chance.
Hero: +35% strength, +15% withdrawal chance, heals +5% neutral lands, heals +5% enemy lands, 2 extra first strike chance.
Legendary Hero: +50% strength, +20% withdrawal chance, heals +5% neutral lands, heals +5% enemy lands, 3 extra first strike chance.
Install:
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Add all files to your "Civilization 4CustomAssets" folder in "My DocumentsMy Games".
My DocumentsMy GamesCivilization 4CustomAssetsartInterfaceButtonsPromotions*.* (25 dds files)
My DocumentsMy GamesCivilization 4CustomAssetsxml extCIV4GameTextInfos_Objects.xml
My DocumentsMy GamesCivilization 4CustomAssetsxmlunitsCIV4PromotionInfos.xml
If you have other mods changing these files you have to manually insert the changes.
Feedback:
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Please suggest improvements in names, icons, balancing and new ideas.
History:
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0.4 (2005-11-29) 119KB
Added French, German, Italian, Spanish descriptions.
Added Attack I/II/III.
0.3 (2005-11-24) 110KB
Fieldsman I lowered to +15% defence, and Fieldsman II lowered to +20% defence (else this terrain improvement is too good).
Alpine Combat change to Arctic Combat.
Added Legendary Hero trait, and City Raider IV promotion.
0.2 (2005-11-20) 103KB
Renamed Cold-resistant to Alpine Combat and Heat-resistant to Desert Combat.
Added Flanking III and Speed promotion.
0.1 (2005-11-19) 100KB
Initial release, 15 promotions and 3 traits.
Future:
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More promotions and traits with 3 trait systems. Combing promotions to gain space.
Other ways of getting exp/promotions/traits (ex long time service, healing).
Credits:
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Graphics, ideas and coding made by
Zuul aka Uthar
More info in forum threads:
Forums.civfanatics.com
Apolyton.net